Race: Human
Alignment: lawful good
Patron Deity: God II
Religion: Lawful-Goodism
Place of origin: Central Earth
Birth date: 12 years after the IUDC
Hair color: jet black
Eye color: blue
Sex: M
Relations: Son of Ridiculous Sword and Jimmy, nephew of Disgusting
Sword and Gross Sword, grandson of Ringman and the late Sick Sword.
Place of residence: small keep
City of residence: Town
Experience points: 2 618 592 876 385 204 500
Character Level: 72 368 403
Feats from character level: 7
Bonus feats from race: 1
Epic feats from character level: 24 122 794
Ability increases from character level: 18 092 100
ability | initial score |
natural score |
inherent bonuses |
inherent score |
inherent modifier |
bonuses | score | modifier |
---|---|---|---|---|---|---|---|---|
Strength | 23 | 3 015 373 | +5 from 5 wishes | 3 015 378 | +1 507 684 | +12 enhancement from bracers of relentless might | 3 015 390 | +1 507 690 |
Intelligence | 18 | 3 015 368 | +5 from 5 wishes | 3 015 373 | +1 507 681 | +12 enhancement from headband of epic intellect | 3 015 385 | +1 507 687 |
Wisdom | 18 | 3 015 368 | +5 from 5 wishes | 3 015 373 | +1 507 681 | +12 enhancement from periapt of epic wisdom | 3 015 385 | +1 507 687 |
Dexterity | 18 | 3 015 368 | +5 from 5 wishes | 3 015 373 | +1 507 681 | +12 enhancement from gloves of epic dexterity | 3 015 385 | +1 507 687 |
Constitution | 18 | 3 015 368 | +5 from 5 wishes | 3 015 373 | +1 507 681 | +12 enhancement from bracers of relentless might | 3 015 385 | +1 507 687 |
Charisma | 18 | 3 015 368 | +5 from 5 wishes | 3 015 373 | +1 507 681 | +12 enhancement from cloak of epic charisma | 3 015 385 | +1 507 687 |
CLASS | LEVEL | inherent hit points gained |
skill points gained |
feats gained |
epic feats gained |
---|---|---|---|---|---|
Fighter | 10 000th | 15 076 910 000 | 6 330 032 | 11 | 4 990 |
Cleric | 10 000th | 15 076 890 000 | 37 580 000 | — | 3 326 |
Rogue | 10 000th | 15 076 870 000 | 37 640 000 | — | 2 495 |
Wizard | 10 000th | 15 076 850 000 | 37 580 000 | 4 | 3 326 |
Psion | 10 000th | 15 076 850 000 | 37 600 000 | — | 3 326 |
Monk | 72 318 403rd | 109 033 660 700 667 | 100 016 142 690 549 | — | 14 463 676 |
TOTALS | 109 109 045 070 667 | 100 016 299 420 581 | 15 | 14 481 139 |
Movement:
Base speed as a monk: 241 061 370 feet (Su)
Base speed as a monk if supernatural abilities don't work: 50 feet#
Adjustments to speed:
Saving Throws:
Base saves:
Spell Resistance:
(Psionic) Power Resistance:
Elemental resistance:
Miscellaneous immunities:
Languages: common, thieves' cant, druid, brownie, beastlands, centaur, dryad, elvish, faun, gnomish, all dragon, all giant, lizard man, manticore, nixie, pixie, sprite, Esperanto, treant,
Total wealth as coins/gems: infinity
skill | skill points spent |
ranks | inherent ability modifier |
bonus ability modifier |
synergy bonus |
skill check |
---|---|---|---|---|---|---|
Alchemy | 1 | 1 | +1 507 681 | +6 | — | +1 507 688 |
Animal Empathy | 9 | 9 | +1 507 681 | +6 | — | +1 507 696 |
Autohypnosis | 2 | 1 | +1 507 681 | +6 | — | +1 507 688 |
Balance | 0 | 0 | +1 507 681 | +6 | +2 | +1 507 689 |
Bluff | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
Climb | 10 | 10 | +1 507 684 | +6 | — | +1 507 700 |
Concentration | 25 | 25 | +1 507 681 | +6 | — | +1 507 712 |
Decipher Script | 100 | 100 | +1 507 681 | +6 | — | +1 507 787 |
Diplomacy | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
Disable Device | 1 | 1 | +1 507 681 | +6 | — | +1 507 688 |
Disguise | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
Escape Artist | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
Forgery | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
Gather Information | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
Handle Animal | 5 | 5 | +1 507 681 | +6 | +2 | +1 507 694 |
Heal | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
Hide | 30 | 30 | +1 507 681 | +6 | — | +1 507 717 |
Innuendo | 1 | 1 | +1 507 681 | +6 | — | +1 507 688 |
Intimidate | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
Intuit Direction | 1 | 1 | +1 507 681 | +6 | — | +1 507 688 |
Jump | 5 | 5 | +1 507 684 | +6 | +2 | +1 507 697 |
Knowledge (arcana) | 1 000 000 | 1 000 000 | +1 507 681 | +6 | — | +2 507 687 |
Knowledge (religion) | 4 050 | 4 050 | +1 507 681 | +6 | — | +1 511 737 |
Knowledge (nature) | 1 | 1 | +1 507 681 | +6 | — | +1 507 688 |
Knowledge (psionics) | 4 000 | 4 000 | +1 507 681 | +6 | — | +1 511 687 |
Listen | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
Move Silently | 8 | 8 | +1 507 681 | +6 | — | +1 507 695 |
Open Lock | 1 | 1 | +1 507 681 | +6 | — | +1 507 688 |
Perform | 5 | 5 | +1 507 681 | +6 | — | +1 507 692 |
Pick Pocket | 1 | 1 | +1 507 681 | +6 | — | +1 507 688 |
Psicraft | 30 | 30 | +1 507 681 | +6 | — | +1 507 717 |
Remote View | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
Ride (any) | 0 | 0 | +1 507 681 | +6 | +2 | +1 507 689 |
Scry | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
Search | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
Sense Motive | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
Spellcraft | 1 000 030 | 1 000 030 | +1 507 681 | +6 | — | +2 507 717 |
Spot | 20 | 20 | +1 507 681 | +6 | — | +1 507 707 |
Stabilize Self | 2 | 1 | +1 507 681 | +6 | — | +1 507 688 |
Swim | 0 | 0 | +1 507 684 | +6 | — | +1 507 690 |
Tumble | 30 | 30 | +1 507 681 | +6 | +2 | +1 507 719 |
Use Magic Device | 1 | 1 | +1 507 681 | +6 | — | +1 507 688 |
Use Psionic Device | 1 | 1 | +1 507 681 | +6 | — | +1 507 688 |
Use Rope | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
Wilderness Lore | 0 | 0 | +1 507 681 | +6 | — | +1 507 687 |
feat | described in |
times taken |
effect summary |
---|---|---|---|
Improved Unarmed Strike | PHB | (free) | Unarmed strikes don't draw attacks of opportunity |
Deflect Arrows | PHB | (free) | Reflex save to deflect hit by ranged weapon once per round |
Improved Trip | PHB | (free) | Make free attack on opponent he just tripped |
Stunning Fist | PHB | (free) | The monk's "Stunning Attack" class feature counts as this |
Fists of Iron | S&F | 1 | (3 + Wis mod) times/day, charge unarmed strike w/+1d4 damage |
Circle Kick | S&F | 1 | On full attack, successful unarmed atk gains another vs. different target |
Blind-Fight | PHB | 1 | Reroll concealment miss once, unseen attacker gets no bonus |
Blindsight, 5-foot Radius | S&F | 1 | As blindsight exceptional ability in MM, except with shorter range |
Combat Casting | PHB | 1 | +4 to Concentration checks for casting on the defensive |
Close-Quarters Fighting | S&F | 1 | Attack of opportunity vs. Improved Grab, plus see feat description |
Dodge | PHB | 1 | +1 dodge bonus to AC vs. opponent designated during his action |
Mobility | PHB | 1 | +4 dodge bonus to AC vs. attacks of opportunity he draws |
Spring Attack | PHB | 1 | May move before and after attack action w/ melee weapon |
Run | PHB | 1 | Run at 5x Speed instead of 4x, x1.25 running jump dist./height |
Expertise | PHB | 1 | Up to 5 attack bonus can be shifted to AC as a dodge bonus |
Combat Reflexes | PHB | 1 | Make (Dex mod) attacks of opportunity per round, even flat-footed |
Improved Initiative | PHB | 1 | +4 to all initiative checks |
Improved Disarm | PHB | 1 | Disarm: opponent doesn't disarm him, no attack of opportunity |
Power Attack | PHB | 1 | Up to (base attack bonus) can be shifted to damage |
Cleave | PHB | 1 | One extra attack per round if target reduced below 0 hit points |
Great Cleave | PHB | 1 | Cleave any number of times per round |
Sunder | PHB | 1 | Attacking opponent's weapon doesn't draw attack of opportunity |
Improved Sunder | S&F | 1 | Striking opponent's weapon deals double damage |
Weapon Focus | PHB | 5 | +1 AB with longsw, broadsw, dagger, longbow, and unarmed strike |
Weapon Focus (Spells) | PHB/T&B | 3 | +1 AB with ray, energy missile, and touch spell |
Weapon Specialization | PHB | 3 | +2 damage w/ longsword, broadsword, and dagger |
Spell Specialization | T&B | 2 | +2 damage w/ ray and energy missile if target within 30 feet |
Improved Critical | PHB | 4 | Double threat range with longsw, broadsw, dagger, and unarmed strike |
Improved Critical (Spells) | PHB/T&B | 3 | Double threat range with ray, energy missile, and touch spell |
Two-Weapon Fighting | PHB | 1 | Penalties for fighting w/ two weapons reduced by 2 |
Ambidexterity | PHB | 1 | No penalty with use of his off hand |
Improved Two-Weapon Fighting | PHB | 1 | Second attack with off-hand weapon at -5 |
Greater Two-Weapon Fighting | MotW | 1 | Third attack with off-hand weapon at -10 |
Lightning Fists | S&F | 1 | Full Attack action may make 2 extra attacks, but all attacks at -5 |
Knock-Down | S&F | 1 | If inflicts 10+ melee damage, may trip-attack target as free action |
Snatch Arrows | S&F | 1 | Deflect Arrows w/ free hand = catch, throw back as free action |
Throw Anything | S&F | 1 | May throw any weapon he can use (range increment 10 feet) |
Death Blow | S&F | 1 | Coup de grace attack takes standard action, not full round action |
Pin Shield | S&F | 1 | If atk vs. shield succeeds, make opportunity atk vs. no shield bonus |
Off-Hand Parry | S&F | 1 | Trade all off-hand attacks w/small wpn for +2 dodge bonus to AC |
Quick Draw | PHB | 1 | Ready any weapon as a free action |
Whirlwind Attack | PHB | 1 | As full attack action, may attack all opponents within 5 feet once |
Point Blank Shot | PHB | 1 | +1 to Attack Bonus within 30 feet with ranged weapons |
Far Shot | PHB | 1 | Range increments x1.5 for projectile, x2 for thrown weapon |
Precise Shot | PHB | 1 | No -4 penalty to ranged attack vs. opponents in melee |
Shot on the Run | PHB | 1 | May move before and after attack action w/ ranged weapon |
Rapid Shot | PHB | 1 | Extra ranged attack: takes full attack action, all shots at -2 |
Manyshot | ELH | 1 | Fire 4 arrows w/ one attack roll at opponent within 30 feet |
Divine Might | DotF | 1 | Use 1 turning atmpt, add (Cha mod) to wpn dmg for (Cha mod) rounds |
Quicken Turning | DotF | 1 | May turn undead as a free action at -4 check & turning damage |
Improved Familiar | T&B | 1 | Familiar can be nonstandard, such as a quasit, imp, or pseudodragon |
Spell Focus | PHB | 8 | +2 DC to saves against spells cast from all 8 schools |
Greater Spell Focus | T&B | 8 | Spell Focus DC bonus increases to +4 in all 8 schools |
Spell Mastery | PHB | 1 | 8576 different spells preparable without a spellbook |
Spell Penetration | PHB | 1 | +2 on checks to overcome opponents' Spell Resistance |
Greater Spell Penetration | T&B | 1 | Spell Penetration bonus increases to +4 |
Improved Counterspell | T&B | 1 | May use other higher-level spell of same school to counterspell |
feat | described in |
times taken |
effect summary |
---|---|---|---|
Craft Staff | PHB | 1 | Make magic staves |
Craft Wand | PHB | 1 | Make magic wands |
metamagic feat | described in |
times taken |
effect summary |
---|---|---|---|
Empower Spell | PHB | 1 | Spell slot += 2 levels, increase its numeric effects by 1/2 |
Enlarge Spell | PHB | 1 | Spell slot += 1 level, double its range |
Extend Spell | PHB | 1 | Spell slot += 1 level, double its duration |
Heighten Spell | PHB | 1 | Raise spell's actual effective level in all ways, up to 9th level |
Maximize Spell | PHB | 1 | Spell slot += 3 levels, maximize all its random effects |
Quicken Spell | PHB | 1 | Spell slot += 4 levels, cast 1-round-or-less spell as a free action |
Silent Spell | PHB | 1 | Spell slot += 1 level, no verbal components |
Still Spell | PHB | 1 | Spell slot += 1 level, no somatic components |
Chain Spell | T&B | 1 | Spell slot += 3 levels, affects (caster lvl) targets (reduced effect) |
Cooperative Spell | T&B | 1 | If other casters cast same spell, increase save DC & peneration |
Delay Spell | T&B | 1 | Spell slot += 3 levels, activates up to 5 rounds later |
Energy Substitution | T&B | 5 | Change fire, cold, acid, electricity, or sonic to any of the other 4 |
Energy Admixture | T&B | 5 | Spell slot += 4 levels, add any of the 5 elemental types to damage |
Eschew Materials | T&B | 1 | Cast spells requiring less than 1 gp of materials, without materials |
Persistent Spell | T&B | 1 | Spell slot += 4 levels, non-instantaneous spell lasts 24 hours |
Repeat Spell | T&B | 1 | Spell slot += 3 levels, repeat spell effect on following round |
Sanctum Spell | T&B | 1 | Cast spell at +1 spell level inside sanctum, -1 spell level outside |
Sculpt Spell | T&B | 1 | Spell slot += 1 level, change area spell's shape |
Split Ray | T&B | 1 | Fire ranged touch attack spell as 2 rays, 1/2 damage each |
Subdual Substitution | T&B | 1 | Elemental spell does subdual damage instead of normal damage |
Twin Spell | T&B | 1 | Spell slot += 4 levels, spell affects targets twice |
Widen Spell | T&B | 1 | Spell slot += 3 levels, x1.5 area/radius of effect |
Reach Spell | DotF | 1 | Spell slot += 2 levels, touch-range spell becomes 30 foot ray |
Sacred Spell | DotF | 1 | Spell slot += 2 levels, 1/2 divine spell's damage non-elemental |
psionic feat | times taken |
effect summary |
---|---|---|
Combat Manifestation | 1 | +4 to Concentration checks for manifesting on the defensive |
Psychic Bastion | 1 | +1 hardness vs. successful psionic attack, for 3 Power points |
Psionic Dodge | 1 | If 5+ Power points in reserve, +1 dodge bonus to AC vs. 1 opponent |
Great Sunder | 1 | If 5+ Power points in reserve, Sunder halves weapon's hardness |
Psionic Weapon | 1 | Deal +1d4 damage w/ a melee weapon, for 1 Power point |
Deep Impact | 1 | Melee weapon as touch attack, for 5 Power points |
Psionic Fist | 1 | Deal +1d4 damage w/ unarmed strike, for 1 Power point |
Unavoidable Strike | 1 | Unarmed strike as touch attack, for 5 Power points |
Power Touch | 1 | If hand free, may make attack of opportunity with touch-range power |
Power Penetration | 1 | +2 on checks to overcome opponents' Power Resistance |
Greater Power Penetration | 1 | Power Penetration bonus increases to +4 |
Psionic Focus | 6 | +2 DC to saves against powers manifested from all 6 disciplines |
Greater Psionic Focus | 6 | Psionic Focus DC bonus increases to +4 in all 6 disciplines |
Improved Psicrystal | 13 | Psicrystal has all 14 personality fragment types |
Enlarge Power | 1 | For +2 power points, double a power's range, +2 levels for its area |
Extend Power | 1 | For +2 power points, double a power's duration |
Heighten Power | 1 | Raise power's actual effective level in all ways, up to 9th level |
Hide Power | 5 | For +2 power points, manifest power without one of its displays |
Maximize Power | 1 | For +6 power points, maximize all of a power's random effects |
Persistent Power | 1 | For +8 power points, non-instant fixed-range power lasts 24 hours |
Quicken Power | 1 | For +8 power points, manifest 1-round-or-less power as free action |
Twin Power | 1 | For +8 power points, power affects targets twice |
epic feat | times taken |
effect summary |
---|---|---|
Additional Magic Item Space: rings | 30 | Can wear more than 2 magic rings |
Additional Magic Item Space: boots | 1 | Can wear more than 1 pair of magic boots |
Additional Magic Item Space: gloves | 1 | Can wear more than 1 pair of magic gloves or gauntlets |
Additional Magic Item Space: amulets | 1 | Can wear more than 1 brooch, amulet, necklace, periapt, or scarab |
Additional Magic Item Space: bracers | 1 | Can wear more than 1 pair of magic bracers |
Additional Magic Item Space: cloaks | 3 | Can wear more than 1 magic cloak, cape, or mantle |
Additional Magic Item Space: robes | 2 | Can wear more than 1 magic robe |
Additional Magic Item Space: helms | 3 | Can wear more than 1 magic headband, hat, or helmet |
Damage Reduction | 14 463 676 | Damage reduction of 43 391 028/– |
Fast Healing | 10 000 | Fast healing 30 000 |
Extended Life Span | 50 | Won't reach middle age until he's 1 038 years old |
Blinding Speed | 2 880 | hasted for 14 400 rounds per day |
Epic Speed | 1 | Speed increases by 30 feet, doesn't stack w/ magic |
Epic Dodge | 1 | Designate opponent; if struck, avoid all damage once per round |
Superior Initiative | 1 | Improved Initiative increased to +8 |
Dire Charge | 1 | On 1st round, may make full (not just 1) attack if charging |
Improved Combat Reflexes | 1 | Make unlimited attacks of opportunity per round, even flat-footed |
Self-Concealment | 5 | Attacks against him have a 50% miss chance |
Combat Archery | 1 | Firing a bow while threatened doesn't draw attacks of opportunity |
Distant Shot | 1 | Attack w/ ranged weapon at any target in sight, no range penalty |
Improved Manyshot | 1 | Manyshot, but up to (("base" attack bonus + 4) / 5) arrows |
Storm of Throws | 1 | As full round action, throw 1 light weapon at all within 30 feet |
Swarm of Arrows | 1 | As full round action, fire 1 arrow at all within 30 feet |
Uncanny Accuracy | 1 | Negate ranged weapon target's non-total concealment or cover |
Improved Whirlwind Attack | 1 | As full attack action, may attack all opponents he threatens |
Perfect Two-Weapon Fighting | 1 | Attack as many times w/ off-hand weapon as w/ main weapon |
Two-Weapon Rend | 1 | Opponent hit by 2 weapons takes smaller wpn +1.5x Str mod dmg |
Spectral Strike | 1 | Attacks deal damage normally against incorporeal creatures |
Epic Weapon Focus | 4 | +2 Attack Bonus w/ longsw, broadsw, dagger, and unarmed strike |
Epic Weapon Focus (Spells) | 4 | +2 Attack Bonus w/ ray, energy missile, and touch spell |
Epic Weapon Specialization | 3 | +4 damage w/ longsword, broadsword, and dagger |
Overwhelming Critical | 3 | +1d6 damage on critical w/ longsword, broadsword, or dagger |
Devastating Critical | 3 | Fort. save or die on critical w/ longsword, broadsword, or dagger |
Shattering Strike | 1 | Concentration (instead of Str) check to break object unarmed |
Righteous Strike | 1 | Unarmed strike is lawful (+2d6 vs. chaotic creatures) |
Keen Strike | 1 | Unarmed strike may be keen (slashing, 19-20 threat range) |
Vorpal Strike | 1 | Unarmed strike may be vorpal (slashing, decapitate on crit.) |
Exceptional Deflection | 1 | As Deflect Arrows, vs. any ranged attack (add spell level to DC) |
Infinite Deflection | 1 | As Deflect Arrows, any number of times per round |
Reflect Arrows | 1 | All Deflected attacks reflected on attacker at his "base" AB |
Improved Darkvision | 1 | Darkvision has double range |
Polyglot | 1 | Speaks, reads, and writes all languages |
Planar Turning | 1 | Turn outsiders as if undead (TR = 1/2 creature's SR) |
Positive Energy Aura | 1 | Turn/destroy all undead within 15 feet w/90- HD automatically |
Bonus Domain | 20 | Adds access to all 20 domains' spells to the 2 he chose |
Spontaneous Domain Access | 22 | Convert prepared cleric spell into any of the 22 domains' spells |
Improved Alignment-Based Casting | 4 | Cast from all 4 alignment domains at +3 caster level |
Master Staff | 1 | Use spell slot instead of charge to activate a staff |
Master Wand | 1 | Use spell slot instead of charge to activate a wand |
Multispell | 10 | Cast 10 more quickened spells per round |
Improved Spell Capacity | 1 000 | cast wizard & clerical spells of up to 509th level |
Epic Spellcasting | 1 | May cast (Knowledge ranks / 10) epic spells per day |
Epic Spell Penetration | 1 | Spell Penetration bonus increases to +6 |
Epic Spell Focus | 8 | Spell Focus DC bonus increases to +6 in all 8 schools |
Improved Combat Casting | 1 | Casting spells when threatened doesn't draw attacks of opportunity |
Spell Opportunity | 1 | May make an attack of opportunity with a touch spell |
Spellcasting Harrier | 1 | Threatened casters at -1/2 his level on Concentration check |
Ignore Material Components | 1 | Spellcasting needs no material components (still needs foci) |
Improved Metamagic | 6 | Reduce all metamagic feat level-slot increases by 6 (minimum +1) |
Automatic Quicken Spell | 3 | Quicken 9th-or-less level spells without using higher slot |
Automatic Silent Spell | 3 | Cast 9th-or-less level spells silently without using higher slot |
Automatic Still Spell | 3 | Still 9th-or-less level spells without using higher slot |
epic feat | times taken |
effect summary |
---|---|---|
Improved Heighten Spell | 1 | Raise spell's actual effective level in all ways, above 9th level |
Intensify Spell | 1 | Spell slot += 7 levels, maximize then double its effects |
Enhance Spell | 9 | Spell slot += 4 levels, increase its damage cap by 10/5 dice, up to 9x |
epic feat | times taken |
effect summary |
---|---|---|
Automatic Quicken Power | 3 | Quicken 9th-or-less level powers without using more power points |
Enhance Power | 9 | For +8 power pts, increase power's damage cap by 10/5 dice, up to 9x |
Epic Psionic Focus | 6 | Psionic Focus DC bonus increases to +6 in all 6 disciplines |
Epic Power Penetration | 1 | Power Penetration bonus increases to +6 |
Epic Manifesting | 1 | May manifest (Knowledge (psionics) ranks / 10) epic powers per day |
Improved Combat Manifestation | 1 | Manifesting powers when threatened doesn't draw attacks of opportunity |
Improved Heighten Power | 1 | Raise power's actual effective level in all ways, above 9th level |
Improved Metapsionics | 6 | Reduce all metapsionic feat power-point increases by 12 (minimum +2) |
Intensify Power | 1 | For +14 power points, maximize then double a power's effects |
Multipower | 10 | Manifest 10 more quickened powers per round |
Power Knowledge | 114 | +228 psionic Powers Discovered |
level of power | 0th | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th |
---|---|---|---|---|---|---|---|---|---|---|
From psion class (Telepath) | 7+d | 4+d | 4+d | 4+d | 3+d | 3+d | 3+d | 2+d | 1+d | 1+d |
From "Spell" Knowledge epic feat | 13 | 39 | 32 | 28 | 24 | 21 | 17 | 19 | 17 | 18 |
TOTAL | 20+d | 43+d | 36+d | 32+d | 27+d | 24+d | 20+d | 21+d | 18+d | 19+d |
Permanent spells: comprehend languages, darkvision, detect magic, protection from arrows, read magic, see invisibility, tongues, and resistance.
0th | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | 10th | 11th | ... | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
base | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 1 | 1 | 1 |
rings of wizardry | — | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | — | — | — |
inherent Intelligence | — | 376 921 | 376 920 | 376 920 | 376 920 | 376 920 | 376 919 | 376 919 | 376 919 | 376 919 | 376 919 | 376 919 | ... |
headband of epic intellect | — | 1 | 2 | 2 | 1 | 1 | 2 | 2 | 1 | 1 | 2 | 2 | ... |
TOTAL | 4 | 376 930 | 376 930 | 376 930 | 376 929 | 376 929 | 376 929 | 376 929 | 376 928 | 376 928 | 376 922 | 376 922 | ... |
Chosen clerical domains: Healing, Protection
(All 20 other domains added via the Bonus Domain feat)
0th | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | 10th | 11th | ... | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
base | 6 | 5+1 | 5+1 | 5+1 | 5+1 | 5+1 | 5+1 | 4+1 | 4+1 | 4+1 | 1 | 1 | 1 |
inherent Wisdom | — | 376 921 | 376 920 | 376 920 | 376 920 | 376 920 | 376 919 | 376 919 | 376 919 | 376 919 | 376 919 | 376 919 | ... |
periapt of epic wisdom | — | 1 | 2 | 2 | 1 | 1 | 2 | 2 | 1 | 1 | 2 | 2 | ... |
TOTAL | 6 | 376 927+1 | 376 927+1 | 376 927+1 | 376 926+1 | 376 926+1 | 376 926+1 | 376 925+1 | 376 924+1 | 376 924+1 | 376 922 | 376 922 | ... |
Weapon proficiencies and specializations:
Proficient with all simple weapons
Proficient with all martial weapons
Weapon Focus: longsword, broadsword, dagger, longbow, unarmed strike,
ray, energy missile, touch attack
Weapon Specialization: longsword, broadsword, dagger
Epic Weapon Focus: longsword, broadsword, dagger, unarmed strike,
ray, energy missile, touch attack
Epic Weapon Specialization: longsword, broadsword, dagger
Armor Class:
Attack Bonus:
Damage adjustments:
Inherent hit points: 109 109 045 070 667
Total hit points: 109 109 479 281 085
Regeneration:
THE UNBELIEVABLE LONGSWORD:* +infinity acidic-blast fiery-blast
icy-blast lightning-blast sonic-blast everything-dread everdancing holy-power
lawful-power defending flaming frost shock ghost-touch keen mighty-cleaving
spell-storing throwing everything-bane flaming-burst icy-burst shocking-burst
thundering vorpal lucky charged dissipater impact sundering power-storing
parrying suppression body-feeder mind-feeder soul-feeder mindcrusher manifester
coup-de-grace longsword of speed and wounding.
Intelligence infinity, Wisdom infinity, Charisma infinity, speech and
telepathy, read all languages, read magic, lawful-good alignment; Ego
infinity.
Languages Spoken:
all of them
Primary Abilities:
all of them, infinity times per day, infinite range, infinite effectiveness
Extraordinary Powers:
all of them, infinity times per day
Awesome Powers:
all of them, infinity times per day
Special Purposes:
all of them: all special purpose powers, an infinite number of times
THE UNBELIEVABLE BALLISTA:* +infinity aicid-blast distant-shot
fiery-blast icy-blast lightning-blast sonic-blast unerring-accuracy
everything-dread holy-power lawful-power flaming shock frost flaming-burst
icy-burst shocking-burst everything-bane impact charged suppression
psychokinetic-burst dislocator great-dislocator manifester coup-de-grace
ballista of distance and speed.
Intelligence infinity, Wisdom infinity, Charisma infinity, speech and
telepathy, read all languages, read magic, lawful-good alignment; Ego
infinity.
Languages, Abilities, Powers, and Special
Purposes:
Same as The Unbelievable Longsword.
THE UNBELIEVABLE BROADSWORD:* +infinity acidic-blast fiery-blast
icy-blast lightning-blast sonic-blast everything-dread everdancing holy-power
lawful-power defending flaming frost shock ghost-touch keen mighty-cleaving
spell-storing throwing everything-bane flaming-burst icy-burst shocking-burst
thundering vorpal lucky charged dissipater impact sundering power-storing
parrying suppression body-feeder mind-feeder soul-feeder mindcrusher manifester
coup-de-grace broadsword of speed and wounding.
Intelligence infinity, Wisdom infinity, Charisma infinity, speech and
telepathy, read all languages, read magic, lawful-good alignment; Ego
infinity.
Languages, Abilities, Powers, and Special
Purposes:
Same as The Unbelievable Longsword.
THE UNBELIEVABLE DAGGER:* +infinity acidic-blast fiery-blast
icy-blast lightning-blast sonic-blast everything-dread everdancing holy-power
lawful-power defending flaming frost shock ghost-touch keen mighty-cleaving
spell-storing throwing everything-bane flaming-burst icy-burst shocking-burst
thundering vorpal lucky charged dissipater impact sundering power-storing
parrying suppression body-feeder mind-feeder soul-feeder mindcrusher manifester
coup-de-grace dagger of speed and wounding.
Intelligence infinity, Wisdom infinity, Charisma infinity, speech and
telepathy, read all languages, read magic, lawful-good alignment; Ego
infinity.
Languages, Abilities, Powers, and Special
Purposes:
Same as The Unbelievable Longsword.
THE OTHER UNBELIEVABLE DAGGER:* +infinity acidic-blast
fiery-blast icy-blast lightning-blast sonic-blast everything-dread everdancing
holy-power lawful-power defending flaming frost shock ghost-touch keen
mighty-cleaving spell-storing throwing everything-bane flaming-burst icy-burst
shocking-burst thundering vorpal lucky charged dissipater impact sundering
power-storing parrying suppression body-feeder mind-feeder soul-feeder
mindcrusher manifester coup-de-grace dagger of speed and wounding.
Intelligence infinity, Wisdom infinity, Charisma infinity, speech and
telepathy, read all languages, read magic, lawful-good alignment; Ego
infinity.
Languages, Abilities, Powers, and Special
Purposes:
Same as The Unbelievable Longsword.
THE UNBELIEVABLE PAIR OF GAUNTLETS:* +infinity acidic-blast
fiery-blast icy-blast lightning-blast sonic-blast everything-dread everdancing
holy-power lawful-power defending flaming frost shock ghost-touch
mighty-cleaving spell-storing throwing everything-bane flaming-burst icy-burst
shocking-burst thundering lucky charged dissipater impact sundering
power-storing parrying suppression body-feeder mind-feeder soul-feeder
mindcrusher manifester coup-de-grace gauntlets of speed, wounding, disruption,
and mighty disruption.
Intelligence infinity, Wisdom infinity, Charisma infinity, speech and
telepathy, read all languages, read magic, lawful-good alignment; Ego
infinity.
Languages, Abilities, Powers, and Special
Purposes:
Same as The Unbelievable Longsword.
THE OTHER UNBELIEVABLE PAIR OF GAUNTLETS:* +infinity acidic-blast
fiery-blast icy-blast lightning-blast sonic-blast everything-dread everdancing
holy-power lawful-power defending flaming frost shock ghost-touch
mighty-cleaving spell-storing throwing everything-bane flaming-burst icy-burst
shocking-burst thundering wounding lucky charged dissipater impact sundering
power-storing parrying suppression body-feeder mind-feeder soul-feeder
mindcrusher manifester coup-de-grace gauntlets of speed, wounding, disruption,
and mighty disruption.
Intelligence infinity, Wisdom infinity, Charisma infinity, speech and
telepathy, read all languages, read magic, lawful-good alignment; Ego
infinity.
Languages, Abilities, Powers, and Special
Purposes:
Same as The Unbelievable Longsword.
THE UNBELIEVABLE HEAVY LANCE:* +infinity acidic-blast fiery-blast
icy-blast lightning-blast sonic-blast everything-dread everdancing holy-power
lawful-power defending flaming frost shock ghost-touch mighty-cleaving
spell-storing throwing everything-bane flaming-burst icy-burst shocking-burst
thundering lucky charged dissipater impact sundering power-storing parrying
suppression body-feeder mind-feeder soul-feeder mindcrusher manifester
coup-de-grace heavy lance of speed and wounding.
Intelligence infinity, Wisdom infinity, Charisma infinity, speech and
telepathy, read all languages, read magic, lawful-good alignment; Ego
infinity.
Languages, Abilities, Powers, and Special
Purposes:
Same as The Unbelievable Longsword.
Non-epic:
maul of the titans
mattock of the titans
Epic:
+6 horseman's mace
+6 horseman's military pick
+6 katana
+6 long bow
100 +infinity everdancing defending body-feeder mind-feeder longswords
of speed
Epic:
+infinity great-power-resistance-(27) great-spell-resistance-(27)
great-reflection great-invulnerability-(25/+5) acid-warding cold-warding
fire-warding lightning-warding sonic-warding animated bashing blinding
ghost-touch hearten ranged thought-bastion wall mindarmor linked vanishing
manifester aporter greater-reinforcement time-buttress large adamantine shield
of infinite exceptional arrow deflection and heavy fortification*
staff of the magi (50 charges)
sphere of annihilation
Non-epic: x-ray vision, regeneration, shooting stars, wizardry I, wizardry II, wizardry III, wizardry IV, swimming, air elemental command, earth elemental command, fire elemental command, water elemental command, telekinesis, spell turning, freedom of movement, sustenance, animal friendship, blinking, chameleon power, mind shielding, and jumping.
Epic: protection +10, universal elemental immunity*, adamant law, wizardry V, wizardry VI, wizardry VII, wizardry VIII, wizardry IX, virtuous good, sequestering, and weaponbreaking.
Non-epic:
rod of absorption (50 spell levels still absorbable, 0 spell levels
absorbed)
50 rods of cancellation
rod of lordly might
Non-epic:
staff of power (50 charges)
Non-epic:
scroll of 10 destruction spells (caster level 13th)
Non-epic:
torc of psionic might
Non-epic:
amulet of proof against detection and location
boots of speed
boots of striding and springing
helm of brilliance
helm of telepathy
helm of teleportation
two portable holes
crystal ball with true seeing
2 400 pearls of power:
Epic:
periapt of epic wisdom +12
gloves of epic dexterity +12
cloak of epic charisma +12
headband of epic intellect +12
bracers of relentless might
bracers of epic armor +15
amulet of epic natural armor +10
cloak of epic resistance +10
Name: The Unbelievable Brownie
Original name: Homer
ability | natural score |
inherent bonuses |
inherent score |
inherent modifier |
bonuses | score | modifier |
---|---|---|---|---|---|---|---|
Strength | 23 | +5 from 5 wishes | 28 | +9 | +12 enhancement from bracers of relentless might | 40 | +15 |
Intelligence | 55 | +5 from 5 wishes | 60 | +25 | +12 enhancement from headband of epic intellect | 72 | +31 |
Wisdom | 18 | +5 from 5 wishes | 23 | +6 | +12 enhancement from periapt of epic wisdom | 35 | +12 |
Dexterity | 18 | +5 from 5 wishes | 23 | +6 | +12 enhancement from gloves of epic dexterity | 35 | +12 |
Constitution | 18 | +5 from 5 wishes | 23 | +6 | +12 enhancement from bracers of relentless might | 35 | +12 |
Charisma | 18 | +5 from 5 wishes | 23 | +6 | +12 enhancement from cloak of epic charisma | 35 | +12 |
Armor Class:
Weapons: The Unbelievable Short Sword, The Other Unbelievable Short Sword
Base attack bonus: +20/+15/+10/+5 (from master)
5 attacks/round in main hand, AB +infinity, infinite damage
4 attacks/round in off hand, AB +infinity, infinite damage
Saving throws:
Flat-footed: never
Speed: 30, x2 with boots of striding and springing
Damage Reduction: 10/+5 (ring of weaponbreaking)
Spell Resistance: 10 005 (from being a 10 000th level wizard's
familiar)
Elemental Resistance: ring of universal elemental immunity
Languages: Brownie, Elvish, Pixieish, Sprite, Halfling, Common
Has all of its master's skills, according to p. 51 of the PHB
Feats:
Permanent spells: comprehend languages, darkvision, detect magic, protection from arrows, read magic, see invisibility, tongues, and resistance.
THE UNBELIEVABLE SHORT SWORD:* +infinity acidic-blast fiery-blast
icy-blast lightning-blast sonic-blast everything-dread everdancing holy-power
lawful-power defending flaming frost shock ghost-touch keen mighty-cleaving
spell-storing throwing everything-bane flaming-burst icy-burst shocking-burst
thundering wounding vorpal lucky charged dissipater impact sundering
power-storing parrying suppression body-feeder mind-feeder soul-feeder
mindcrusher manifester coup-de-grace shortsword of speed.
Intelligence infinity, Wisdom infinity, Charisma infinity, speech and
telepathy, read all languages, read magic, lawful-good alignment; Ego
infinity.
Languages, Abilities, Powers, and Special
Purposes:
Same as The Unbelievable Longsword.
THE OTHER UNBELIEVABLE SHORT SWORD:* +infinity acidic-blast
fiery-blast icy-blast lightning-blast sonic-blast everything-dread everdancing
holy-power lawful-power defending flaming frost shock ghost-touch keen
mighty-cleaving spell-storing throwing everything-bane flaming-burst icy-burst
shocking-burst thundering wounding vorpal lucky charged dissipater impact
sundering power-storing parrying suppression body-feeder mind-feeder
soul-feeder mindcrusher manifester coup-de-grace shortsword of speed.
Intelligence infinity, Wisdom infinity, Charisma infinity, speech and
telepathy, read all languages, read magic, lawful-good alignment; Ego
infinity.
Languages, Abilities, Powers, and Special
Purposes:
Same as The Unbelievable Longsword.
Non-epic:
amulet of proof against detection and location
ring of wizardry I
ring of wizardry II
ring of wizardry III
ring of wizardry IV
ring of regeneration
scarab of protection
dust of appearence (50 containers)
dust of disappearance (50 containers)
necklace of adaptation
10 lavender-and-green ioun stones
helm of telepathy
helm of brilliance
portable hole
amulet of the planes
boots of striding and springing
boots of speed
Epic:
ring of rapid healing
ring of weaponbreaking
ring of universal elemental immunity
ring of epic protection +10
cloak of epic resistance +10
periapt of epic wisdom +12
gloves of epic dexterity +12
cloak of epic charisma +12
headband of epic intellect +12
bracers of relentless might
+infinity full plate armor of heavy fortification
100 +infinity defending everdancing shortswords of speed
Click here for the hybrid 1st Edition/Unearthed
Arcana/Oriental Adventures/2nd Edition version.
Click here for the pure Revised 2nd Edition
version.
Click here for the 3.5 Edition version.
Main Disgusting Characters webpage | Roger M. Wilcox's homepage