(Click here to see the hybrid 1st Edition/Unearthed Arcana/Oriental Adventures/2nd Edition version of Unbelievable Sword instead).
Race: Human
Alignment: lawful good
Patron Deity: God II
Religion: Lawful-Goodism
Place of origin: Central Earth
Birth date: 12 years after the IUDC
Hair color: jet black
Eye color: blue
Sex: M
Relations: Son of Ridiculous Sword and Jimmy, nephew of Disgusting
Sword and Gross Sword, grandson of Ringman and the late Sick Sword.
Place of residence: small keep
City of residence: Town
Character Abilities:
Strength: 25*
Intelligence: 25
Wisdom: 25
Dexterity: 25
Constitution: 25
Charisma: 25
CLASS | LEVEL | x.p. before 10% bonuses |
hit points gained |
PSPs gained |
weapon proficiency slots |
non-weapon proficiency slots |
---|---|---|---|---|---|---|
Druid | 20th | 5 000 000 | 112 | 2437 | 7 | 30 |
Bard | 30th | 3 909 091 | +80 | +116 | 9 | 10 |
Ranger | 39th | 8 454 545 | +153 | +152 | 17 | 16 |
Fighter | 48th | 9 090 910 | +153 | +188 | 20 | 19 |
Thief | 58th | 9 600 000 | +80 | +228 | 16 | 17 |
Cleric | 67th | 12 068 182 | +90 | +264 | 18 | 26 |
Illusionist | 77th | 22 840 909 | +60 | +304 | 13 | 29 |
Abjurer | 87th | 26 250 000 | +60 | +344 | 15 | 33 |
Conjurer | 97th | 29 659 091 | +60 | +384 | 17 | 36 |
Diviner | 107th | 33 068 182 | +60 | +424 | 18 | 39 |
Enchanter | 117th | 36 477 273 | +60 | +464 | 20 | 43 |
Necromancer | 127th | 39 886 363 | +60 | +504 | 22 | 46 |
Transmuter | 137th | 43 295 455 | +60 | +544 | 23 | 49 |
Invoker | 147th | 46 704 546 | +60 | +584 | 25 | 53 |
Paladin | 156th | 40 363 637 | +153 | +620 | 56 | 55 |
Psionicist | 165th | 42 272 728 | +72 | +3340 | 35 | 58 |
Weapons Master | 97 000th | 48 494 750 001 | +290 601 | +387 996 | 32 334 | 32 336 |
Mage | 97 010th | 33 306 818 182 | +60 | +388 036 | 16 169 | 32 340 |
TOTALS | 82 210 509 095 | 292 034 | 786 929 | 48 833 | 65 235 |
Movement:
Saving Throws:
Magic resistance (source): 5% (robe of the archmagi), +200% (24:12)*,
+50% in a 5' radius (holy sword)*, +30% (amulet); TOTAL: 285%.
(* = magic resistance is bestowed by an Artifact)
Adjustments to special damage received:
Immunities:
Languages: common, thieves' cant, druid, brownie, beastlands, centaur, dryad, elvish, faun, gnomish, all dragon, all giant, lizard man, manticore, nixie, pixie, sprite, Esperanto, treant,
Psionics:
Non-weapon proficiencies known: all 61 from the PHB, plus the 4 from
The Complete Psionics Handbook
Total wealth as coins/gems: billions!
Total experience points "earned": 82 210 509 095, before 10%
bonuses
Permanent Potions: [all at 150% effectiveness, if applicable]
all animal control, clairaudience,
clairvoyance, evil dragon control, good dragon control, ESP, fire resistance,
flying, hill giant control, stone giant control, frost giant control, fire
giant control, cloud giant control, storm giant control, storm giant strength,
elf half-elf and human control, humanoid control, invulnerability, levitation,
oil of slipperiness, philter of persuasiveness, plant control, polymorph self,
speed, treasure finding, ghast control, ghost control, ghoul control, shadow
control, skeleton control, spectre control, wight control, wraith control,
vampire control, zombie control, water breathing, fire breath, rainbow hues,
oil of acid resistance, oil of fire elemental invulnerability, oil of air
elemental invulnerability, oil of earth elemental invulnerability, oil of water
elemental invulnerability, ventriloquism, vitality, and elasticity.
Weapon proficiencies and specializations:
Fighter weapon of grand mastery: long bow.
Weapons master weapons of grand mastery (quadruple specialization):
blowgun composite long bow composite short bow short bow hand crossbow heavy crossbow light crossbow dart harpoon javelin heavy horse lance light horse lance jousting lance falchion rapier sabre medium horse lance mancatcher awl pike bardiche bec de corbin bill-guisarme fauchard fauchard-fork glaive glaive-guisarme guisarme guisarme-voulge halberd hook fauchard lucern hammer military fork partisan ranseur spetum voulge sling staff sling two-handed sword trident ballista bola net long spear battle axe club dagger footman's flail footman's mace footman's pick hand axe horseman's flail horseman's mace horseman's pick knife morning star quarterstaff scourge sickle spear bastard sword broad sword khopesh long sword scimitar short sword warhammer whip katana maul mattock rod belaying pin cestus chain parrying dagger gaff/hook lasso main-gauche sap stiletto claymore cutlass drususFighting styles of specialization: two-weapon style (2nd slot), one-handed weapon style, two-handed weapon style, missile or thrown weapon style.
Armor Class:
THAC0:
Damage adjustments:
x2 damage dice* with any weapon of thunderbolts
+6* from weapon's plus
+14# in melee or with missiles (other than crossbows and
bows that aren't specially made) from strength
+6* in melee with weapon of thunderbolts (from
gauntlets of ogre power)
+18@ with hand-held or thrown weapons from permanent
potion of storm giant strength at 150% effectiveness
+48500# in melee with proficient weapon from weapons
master level
+2# in melee with weapon of specialization
+1# in melee with weapon of double specialization/mastery
next higher sized damage dice# in melee with weapon of
quadruple specialization/grand mastery
(# = damage adjustment is not magical in nature)
(@ = damage adjustment derives from a permanent potion)
(* = damage adjustment derives from an Artifact)
Totals:
+6 double-specialized melee weapon of thunderbolts: +48547
specialized melee weapon of thunderbolts: +48540 +plus
proficient melee weapon of thunderbolts: +48538 +plus
double-specialized melee weapon: +48535 +plus
specialized melee weapon: +48534 +plus
other proficient melee weapon: +48532 +plus
+6 thrown weapon: +36
+6 specially-made bow: +20 +arrow's plus
other +6 ranged weapon: +6
Melee attacks per round:
Hit points: 292 034
Regeneration:
Permanent spells: comprehend langauges, detect disease, detect evil, detect good, detect invisibility, detect life, detect magic, infravision, past life, protection from cantrips, protection from evil, protection from good, protection from hunger and thirst, protection from normal missiles, protection from paralysis, read magic, tongues, and unseen servant.
CLASS | casting level | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | True dweomers |
---|---|---|---|---|---|---|---|---|---|---|---|
mage | 97 010th | 62335 | 62335 | 62335 | 62335 | 62333 | 62333 | 62333 | 62333 | 62333 | 4 |
abjurer | 87th | 53 | 53 | 53 | 53 | 53 | 53 | 53 | 51 | 51 | 4 |
conjurer | 97th | 61 | 61 | 61 | 61 | 59 | 59 | 59 | 57 | 57 | 4 |
diviner | 107th | 67 | 67 | 67 | 67 | 65 | 65 | 65 | 65 | 65 | 4 |
enchanter | 117th | 73 | 73 | 73 | 73 | 73 | 73 | 73 | 71 | 71 | 4 |
illusionist | 77th | 47 | 47 | 47 | 47 | 45 | 45 | 45 | 45 | 45 | 4 |
invoker | 147th | 93 | 93 | 93 | 93 | 93 | 93 | 93 | 91 | 91 | 4 |
necromancer | 127th | 81 | 81 | 81 | 81 | 79 | 79 | 79 | 77 | 77 | 4 |
transmuter | 137th | 87 | 87 | 87 | 87 | 85 | 85 | 85 | 85 | 85 | 4 |
bard | 30th | 6 | 6 | 6 | 6 | 5 | 5 | 5 | 1 |
WIZARD SCHOOL | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th |
---|---|---|---|---|---|---|---|---|---|
abjuration | 62764 | 62764 | 62764 | 62764 | 62757 | 62757 | 62757 | 62743 | 62742 |
conjuration/summon. | 62738 | 62738 | 62738 | 62738 | 62729 | 62729 | 62729 | 62717 | 62716 |
greater divination | 62836 | 62836 | 62836 | 62836 | 62827 | 62827 | 62827 | 62815 | 62814 |
enchantment/charm | 62724 | 62724 | 62724 | 62724 | 62715 | 62715 | 62715 | 62705 | 62704 |
illusion | 62764 | 62764 | 62764 | 62764 | 62755 | 62755 | 62755 | 62745 | 62744 |
invocation/evocation | 62718 | 62718 | 62718 | 62718 | 62711 | 62711 | 62711 | 62701 | 62700 |
necromancy | 62692 | 62692 | 62692 | 62692 | 62685 | 62685 | 62685 | 62673 | 62672 |
alteration | 62844 | 62844 | 62844 | 62844 | 62833 | 62833 | 62833 | 62821 | 62820 |
CLASS | casting level | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | True dweomers |
---|---|---|---|---|---|---|---|---|---|
cleric | 67th | 12 | 12 | 11 | 13 | 13 | 12 | 10 | 4 |
druid | 20th | 9 | 9 | 8 | 10 | 10 | 9 | 7 | |
paladin | 9th | 3 | 3 | 3 | 3 | ||||
ranger | 9th | 3 | 3 | 3 |
PRIEST SPHERE | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th |
---|---|---|---|---|---|---|---|
all | 21 | 21 | 19 | 23 | 23 | 21 | 17 |
animal | 12 | 12 | 11 | 10 | 10 | 9 | 7 |
combat | 15 | 15 | 14 | 16 | 13 | 12 | 10 |
divination | 24 | 24 | 22 | 16 | 13 | 12 | 10 |
elemental | 21 | 21 | 19 | 10 | 10 | 9 | 7 |
healing | 24 | 24 | 22 | 26 | 23 | 21 | 17 |
plant | 12 | 12 | 11 | 10 | 10 | 9 | 7 |
protection | 15 | 15 | 14 | 16 | 13 | 12 | 10 |
weather | 9 | 9 | 8 | 10 | 10 | 9 | 7 |
ANY OTHERS | 12 | 12 | 11 | 13 | 13 | 12 | 10 |
Druid: identification of plant type, animal type, and pure water; pass through overgrown areas at a normal movement rate without leaving a discernible trail; change to a reptile, bird, or mammal three times per day, each change healing 10%-60% of the damage he has sustained.
Hierophant Druid: never ages; immune to all natural poisons; physically alter body appearence at will in one round (non-magical); hibernate; enter and survive on any of the Elemental Planes at will in 1 round.
Bard: 95% chance to climb walls, detect noise, pick pockets, and read languages; Influence non-combatants' reactions by one level by singing/playing/speaking, opponents save vs. paralyzation at -10; 150% chance to know history and background of an item; 3 rounds of inspiration out of battle for +1 to hit, +1 to saving throws, or +2 to morale for all allies within a 300' radius (lasts 30 rounds); save vs. spell to negate song/poetry or explanation/command/suggestion magic within 30 feet, if singing countersong or reciting counterpoem and doing nothing else (except perhaps a slow walk).
Thief: x5 damage with backstab; 95% chance to pick pockets, open locks, find/remove traps, move silently, hide in shadows, detect noise, climb walls, and read languages.
Weapons Master: use all proficient melee weapons at -2 to speed factor; use all triple-specialized ("high mastery") weapons at an additional -3 to speed factor; declare a maximum damage attack with a proficient melee weapon 97 000 times per day; hit creatures struck only by +48 499 or better weapons with a proficient melee weapon, even if the weapon is not magical; whirlwind attack with a proficient melee weapon once per day, which cannot be a maximum damage attack; -3 to initiative when wielding a proficient melee weapon and not making a whirlwind attack; cause fear in creatures of 1 hit die or less (save vs. breath weapon to negate) when wielding a proficient melee weapon; +1 to surprise; meditate like a samurai; 485 000% chance of detecting any attack from the back and treating it as a normal frontal attack.
THE UNBELIEVABLE LONG SWORD:* long sword +6, holy vorpal defender
flame-tongue frost-brand sun luck blade of wounding, dancing, throwing,
sharpness, thunderbolts, slaying everything (as in all of the arrows of the
same name), life stealing, disruption, {red, blue, green, white, black,
brass, and copper dragon slayer = "all dragon slayer"}, speed [a
la Scimitar of], quickness, and nine lives stealer. Intelligence
17, ego 84 (personality 101), speech and telepathy, read languages, read magic,
lawful-good alignment; 5 wishes.
Languages Spoken:
Gold Dragon Brownie Shedu Druid Ki-rin Elvish Common Thieves' Cant Silver Dragon Bronze DragonExtraordinary Powers:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table 12: Combat: | 1 | cause paralyzation by touch (3/day) |
2 | initiative each combat round | |
3 | constant blur | |
5 | double attacks per round | |
15 | never struck from behind, no penalties fighting in darkness | |
19 | functions as a vampiric regeneration ring | |
Table 14: Curses: | 14 | 50% chance of geas when power used |
Table 16: Divination: | 3 | commune with a deity associated with artifact (1/week) |
5 | contact other plane (1/week) | |
Table 23: Healing: | 5 | cure blindness or deafness (3/day) |
7 | cure disease (3/day) | |
Table 24: Immunities: | 5 | immune to gas |
4 | immune to magically caused fear | |
Table 25: Major Spell-Like Powers: | 14-17 | cause serious wounds (3/day) |
Table 26: Minor Spell-Like Powers: | 4-5 | bless (7/day) |
40 | fear (3/day) | |
Table 27: Movement: | 4 | double the normal overland movement rate |
Table 31: Personal Enhancement: | 2 | clairvoyance at will |
3 | clairaudience at will | |
Table 33: Protections: | 9 | constant mind blank |
1 | AC bonus of 2 |
THE UNBELIEVABLE BALLISTA:* ballista +6, holy vorpal defender
flame-tongue frost-brand sun blade of wounding, dancing, throwing, sharpness,
thunderbolts, slaying everything, life stealing, disruption, all dragon slayer,
speed [a la Crossbow of], distance, quickness, and nine lives
stealer. Intelligence 17, ego 82 (personality 99), speech and
telepathy, read languages, read magic, lawful-good alignment.
Languages Spoken:
Common Klingon Vulcan Romulan Ferengi Kzinti Gorn Tholian Lyran Hydran OrionExtraordinary Powers and Special Purposes:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table 12: Combat: | 2 | initiative each combat round |
3 | constant blur | |
5 | double attacks per round | |
15 | never struck from behind, no penalties fighting in darkness | |
19 | functions as a vampiric regeneration ring | |
Table 14: Curses: | 14 | 50% chance of geas when power used |
Table 15: Detection: | 16 | constant infravision |
Table 16: Divination: | 5 | contact other plane (1/week) |
Table 24: Immunities: | 4 | immune to magically caused fear |
7 | immune to magic missiles | |
Table 27: Movement: | 4 | double the normal overland movement rate |
15 | teleport without error (1/day) | |
Table 33: Protections: | 9 | constant mind blank |
THE UNBELIEVABLE BROAD SWORD:* broad sword +6, holy vorpal
defender flame-tongue frost-brand sun blade of wounding, dancing, throwing,
sharpness, thunderbolts, slaying everything, life stealing, disruption, all
dragon slayer, speed [a la Scimitar of], and nine lives
stealing. Intelligence 17, ego 82 (personality 99), speech and
telepathy, read languages, read magic, lawful-good alignment.
Languages Spoken:
Common Brass Dragon Pseudo-Dragon Nixie Gnomish Dwarvish Copper Dragon PixieExtraordinary Powers and Special Purposes:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table 12: Combat: | 2 | initiative each combat round |
3 | constant blur | |
5 | double attacks per round | |
15 | never struck from behind, no penalties fighting in darkness | |
19 | functions as a vampiric regeneration ring | |
Table 14: Curses: | 14 | 50% chance of geas when power used |
Table 15: Detection: | 16 | constant infravision |
Table 16: Divination: | 5 | contact other plane (1/week) |
Table 24: Immunities: | 4 | immune to magically caused fear |
7 | immune to magic missiles | |
Table 27: Movement: | 4 | double the normal overland movement rate |
15 | teleport without error (1/day) | |
Table 33: Protections: | 9 | constant mind blank |
THE UNBELIEVABLE DAGGER:* dagger +6, holy vorpal defender
frost-brand flame-tongue sun blade of wounding, dancing, throwing, sharpness,
thunderbolts, slaying everything, life stealing, disruption, all dragon slayer,
speed [a la Scimitar of], speed [a la Crossbow of], distance,
quickness, and nine lives stealer. Intelligence 17, ego 81
(personality 98), speech and telepathy, read languages, read magic, lawful-good
alignment.
Languages Spoken:
Impish Blink Dog Orcish Common KoboldExtraordinary Powers and Special Purposes:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table 12: Combat: | 5 | double attacks per round |
Table 14: Curses: | 14 | 50% chance of geas when power used |
Table 16: Divination: | 5 | contact other plane (1/week) |
Table 26: Minor Spell-Like Powers: | 29 | darkness 15' radius (3/day) |
55 | hypnotic pattern (3/day) | |
Table 27: Movement: | 4 | double the normal overland movement rate |
15 | teleport without error (1/day) | |
Table 33: Protections: | 9 | constant mind blank |
THE OTHER UNBELIEVABLE DAGGER:* dagger +6, holy vorpal defender
frost-brand flame-tongue sun blade of wounding, dancing, throwing, sharpness,
thunderbolts, slaying everything, life stealing, disruption, all dragon slayer,
speed [a la Scimitar of], speed [a la Crossbow of], distance,
quickness, and nine lives stealer. Intelligence 17, ego 77
(personality 94), speech and telepathy, read languages, read magic, lawful-good
alignment.
Languages Spoken:
Common Stone Giant Frost Giant Dryad Lizard Man Cloud Giant Storm Giant Nymph Hill Giant Fire Giant TitanExtraordinary Powers and Special Purposes:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table 12: Combat: | 5 | double attacks per round |
Table 14: Curses: | 14 | 50% chance of geas when power used |
Table 16: Divination: | 5 | contact other plane (1/week) |
Table 27: Movement: | 4 | double the normal overland movement rate |
15 | teleport without error (1/day) |
THE UNBELIEVABLE PAIR OF GLOVES:* pair of gloves +6, holy vorpal
defender frost-brand flame-tongue sun blades of wounding, dancing, throwing,
sharpness, thunderbolts, life stealing, slaying everything, disruption, all
dragon slayer, ogre power, missile snaring, speed [a la Scimitar of],
quickness, and nine lives stealer. Intelligence 17, ego 79
(personality 96), speech and telepathy, read languages, read magic, lawful-good
alignment.
Languages Spoken:
Common Goblin Hobgoblin Bugbear Ochre Jelly Green Slime Yellow Mold Brown Mold Gray Ooze Black Pudding Brain MoleExtraordinary Powers and Special Purposes:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table 12: Combat: | 2 | initiative each combat round |
3 | constant blur | |
5 | double attacks per round | |
15 | never struck from behind, no penalties fighting in darkness | |
19 | functions as a vampiric regeneration ring | |
Table 14: Curses: | 14 | 50% chance of geas when power used |
Table 16: Divination: | 5 | contact other plane (1/week) |
Table 27: Movement: | 4 | double the normal overland movement rate |
Table 31: Personal Enhancement: | 8 | regenerate 2 h.p./turn |
Table 33: Protections: | 1 | AC bonus of 2 |
THE OTHER UNBELIEVABLE PAIR OF GLOVES:* pair of gloves +6, holy
vorpal defender frost-brand flame-tongue sun blades of wounding, dancing,
throwing, sharpness, thunderbolts, life stealing, slaying everything,
disruption, all dragon slayer, ogre power, missile snaring, speed [a la
Scimitar of], quickness, and nine lives stealer. Intelligence 17,
ego 77 (personality 94), speech and telepathy, read languages, read magic,
lawful-good alignment.
Languages Spoken:
Common Thought Eater Mind Flayer Intellect Devourer Blast Puppy Couatl Platinum Dragon Jive Red Dragon White Dragon Blue DragonExtraordinary Powers and Special Purposes:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table 12: Combat: | 5 | double attacks per round |
Table 14: Curses: | 14 | 50% chance of geas when power used |
Table 16: Divination: | 5 | contact other plane (1/week) |
Table 27: Movement: | 4 | double the normal overland movement rate |
15 | teleport without error (1/day) |
THE UNBELIEVABLE HEAVY LANCE:* heavy lance +6, holy vorpal
defender frost-brand flame-tongue sun blade of wounding, dancing, throwing,
sharpness, thunderbolts, life stealing, slaying everything, disruption, all
dragon slayer, speed [a la Scimitar of], quickness, and nine lives
stealer. Intelligence 17, ego 79 (personality 96), speech and
telepathy, read languages, read magic, lawful-good alignment.
Languages Spoken:
Common Goblin Hobgoblin Bugbear Ochre Jelly Green Slime Yellow Mold Brown Mold Gray Ooze Black Pudding Brain MoleExtraordinary Powers and Special Purposes:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table 12: Combat: | 2 | initiative each combat round |
3 | constant blur | |
5 | double attacks per round | |
15 | never struck from behind, no penalties fighting in darkness | |
19 | functions as a vampiric regeneration ring | |
Table 14: Curses: | 14 | 50% chance of geas when power used |
Table 16: Divination: | 5 | contact other plane (1/week) |
Table 27: Movement: | 4 | double the normal overland movement rate |
Table 31: Personal Enhancement: | 8 | regenerate 2 h.p./turn |
Table 33: Protections: | 1 | AC bonus of 2 |
Other Weapons: maul of the titans +2, mattock of the
titans +3, staff of striking +3 (25 charges), rod of lordly
might (50 charges), horseman's mace +6, horseman's military pick
+6, katana +6, long bow +6
THE BRACER OF UNBELIEVABLE DEFENSE:* AC 2 bracer of defense
Psionic Empowerments: (permanently sealed)
Discipline: psychometabolism
Devotions: ALL (26)
Sciences: ALL (7)
Psionic Strength Points: 292
Intelligence: 24
Ego: 73
Alignment: lawful-good
Artifact Powers and Effects: | entry | description |
---|---|---|
Table 10: Abjurations: | 13 | constant minor spell turning (1d4 for max. level) |
16 | constant repel insects, 10' radius | |
20 | constant turn wood | |
Table 13: Conjuration: | 19 | constant unseen servant |
Table 15: Detection: | 1 | +1 to surprise rolls |
4 | constant detect charm | |
10 | constant detect snares & pits | |
16 | constant infravision | |
11 | Detect stonework traps | |
Table 17: Elemental Air: | 17 | constant zone of sweet air (10' radius) |
19 | immune to Elemental Plane of Air's environment | |
20 | send messages like whispering wind (at will) | |
Table 18: Elemental Fire: | 13 | immune to Elemental Plane of Fire's environment |
Table 19: Elemental Water: | 12 | immune to Elemental Plane of Water's environment |
18 | constant water walk | |
Table 20: Elemental Earth: | 5 | constant detect gems |
17 | cast stoneskin (1/day) | |
Table 21: Enchantment/Charm: | 12 | gaze imbued with constant cause fear |
Table 22: Fate and Fortune: | 3 | +1 to dicing for division of treasure |
4 | improve gambling proficiency ability score by 1 point | |
5 | +1 to encounter reaction rolls | |
6 | +1 to surprise rolls | |
7 | -1 to initiative rolls | |
8 | once per game day, reroll any one die roll | |
9 | cause incredible coincidence once per week | |
11 | always find suitable work | |
12 | never be completely destitute | |
13 | always have fair sailing winds | |
14 | never be the target of theft, unless they're after artifact | |
15 | merchants never overcharge the user | |
16 | never get lost | |
17 | always sell goods at 50% greater than normal prices | |
18 | never go hungry | |
19 | always appear innocent of crimes | |
20 | all spells cast by user operate at maximum effect | |
Table 23: Healing: | 1 | constant accelerate healing |
19 | all healing spells applied to user are doubly effective | |
20 | erase scars and disfigurements caused by battle (at will) | |
Table 24: Immunities: | 3 | immune to all disease, normal and magical |
4 | immune to magically caused fear | |
5 | immune to all forms of gas | |
6 | immune to non-artifact charm- and hold-based effects | |
7 | immune to magic missile spells | |
8 | immune to all forms of psionics | |
9 | immune to all magical mental attacks | |
10 | immune to paralysis, hold, web, entangle, and the like | |
11 | immune to cold temperatures, +2 on cold saves | |
12 x10 | +20% magic resistance each, total +200% | |
13 | immune to all forms of poison | |
14 | immune to normal fire, +2 on magical fire saves | |
15 | immune to all forms of electrical attack | |
16 | immune to energy draining | |
17 | immune to illusions | |
19 | immune to polymorph and shape changing | |
20 | immune to petrification | |
Table 27: Movement: | 4 | double the normal overland movement rate |
Table 28: Offensive Powers: | 7 | Inflict equal damage on any non-spell damage inflicter |
Table 29: Nature: | 7 | Protect user as if a cloak of elvenkind were worn |
10 | heightened sense — +1 to surprise rolls | |
12 | constant pass without trace | |
Table 31: Personal Enhancement: | 1 | cast alter self at will |
2 | cast clairaudience at will | |
3 | cast clairvoyance at will | |
4 | constant animal friendship | |
5 | deeppockets, regardless of what is worn | |
6 | invisibility to undead | |
7 | constant protection from evil | |
7 | constant protection from good | |
8 | regenerate 2 h.p./turn | |
9 | cast feign death at will | |
10 | cast friends at will | |
11 | cast lasting breath at will | |
12 x30 | permanent +1 to saving throws each, total +30 | |
14 | permanent comprehend languages at will | |
15 | permanent negative plane protection at will | |
16 | permanent speak with monsters at will | |
17 | permanent speak with animals at will | |
18 | permanent speak with plants at will | |
19 | permanent water breathing at will | |
20 | permanent ventriloquism at will | |
Table 32: Planar: | 15 | Immune to the hostile environment of one plane |
20 | cast wish (1/month) | |
Table 33: Protections: | 1 x30 | AC bonus of 2 each, total AC bonus 60 |
6 | constant feather fall | |
9 | constant mind blank | |
10 | constant negative plane protection, no save necessary | |
11 | constant non-detection | |
12 | constant protection from normal missiles | |
14 | constant protection from fire |
Rings: x-ray vision, regeneration, vampiric regeneration, shooting
stars, wizardry (1st-3rd level), wizardry (4th & 5th level), wizardry (6th
& 7th level), wizardry (8th level), wizardry (9th level), swimming, air
elemental command, earth elemental command, fire elemental command, water
elemental command, protection +6/+1, protection +3 (5 foot radius), telekinesis
(400 lbs. maximum), spell turning, free action, sustenance, truth, animal
friendship, blinking, chameleon power, mind shielding, mammal control, jumping,
shocking grasp, shocking grasp, and resistance to breath weapons.
amulet of proof against detection and location pearl of wisdom (DONE) cloak of protection +5 boots of speed helm of telepathy boots of striding and springing helm of teleportation staff of power (25 charges) scroll of 10 destructions staff of the magi (25 charges) two portable holes rod of absorption (50/ 0) crystal ball w/clairaudience 50 rods of cancellation 2400 pearls of power: gem of insight (DONE) 200 add two 1st-level spells each cube of force (36 charges) 200 add two 2nd-level spells each stone of good luck (luckstone) 200 add two 3rd-level spells each 10 lavender-&-green ioun stones 200 add two 4th-level spells each iridescent ioun stone 200 add two 5th-level spells each robe of eyes 200 add two 6th-level spells each white robe of the archmagi 400 add one 7th-level spell each cloak of arachnida 400 add one 8th-level spell each harp of charming 400 add one 9th-level spell each pipes of the sewers cloak of displacement horn of blasting scarab of protection +2 drums of panic gauntlets of dexterity (DONE) lyre of building necklace of adaptation dust of appearance (50 containers) helm of brilliance dust of disappearance (50 flasks) sphere of annihilation talisman of the sphere (110%) scarab versus all golems white powder philosopher's stone 5 crystalline salt philosopher's stones amulet of extension (14 levels/day) amulet of metaspell influence amulet of far reaching (14 levels/day) amulet of magic resistance (30%, all) fur of warmth robe of stars gem of retaliation glass of preserved words 2 hourglasses of fire and ice talisman of memorization (levels 1-8) scarab of uncertainty tome of mystical equations periapt of proof against poison +4 cube of frost resistance
Name: The Unbelievable Brownie
Original name: Homer
Strength: 25*
Intelligence: 25
Wisdom: 25
Dexterity: 25
Consitution: 25
Charisma: 25 (+14 reac.)
Hit dice: 15
Hit points: 196
Armor Class: -26 (no rear AC)
Weapons: The Unbelievable Short Sword, The Other Unbelievable Short Sword
THAC0: -8
Attacks per round: 15
Damage per attack: 22-34
Saving throws: As a 15th-level fighter, +14
Surprised: never
Movement rate on foot: 240
Permanent Potions: Speed#, Climbing, ESP#, clairvoyance#, clairaudience#, fire resistance#, oil of slipperiness, invulnerability#, polymorph self, flying#, philter of persuasiveness#, heroism, heroism, heroism, heroism, heroism, super heroism, super heroism# [# = 150% effectiveness]
Languages: Brownie, Elvish, Pixieish, Sprite, Halfling, Common
Permanent Spells: comprehend languages, protection from evil, protection from normal missiles, detect invisibility, detect magic, detect good, detect evil, tongues, infravision, read magic, unseen servant, protection from good.
Psionics (Wild Talents):
THE UNBELIEVABLE SHORT SWORD:* short sword +6, vorpal defender
frost-brand flame-tongue sun luckblade of wounding, dancing, throwing, hurling,
sharpness, thunderbolts, life stealing, disruption, slaying everything, all
dragon slayer, speed [a la Scimitar of], quickness, and nine lives
stealing. Intelligence 17, ego 84 (personality 101), speech and
telepathy, read languages, read magic, lawful-good alignment; 5 wishes.
Languages Spoken:
Gold Dragon Brownie Shedu Druid Ki-rin Elvish Common Thieves' Cant Silver Dragon Bronze DragonExtraordinary Powers:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table 12: Combat: | 1 | cause paralyzation by touch (3/day) |
5 | double attacks per round | |
Table 14: Curses: | 14 | 50% chance of geas when power used |
Table 16: Divination: | 5 | contact other plane (1/week) |
Table 22: Fate and Fortune: | 18 | never go hungry |
Table 23: Healing: | 5 | cure blindness or deafness (3/day) |
7 | cure disease (3/day) | |
Table 24: Immunities: | 3 | immune to all disease, normal or magical |
4 | immune to magically caused fear | |
5 | immune to gas | |
8 | immune to psionics | |
9 | immune to mental magic | |
11 | immune to cold temperatures, +2 on cold saves | |
Table 25: Major Spell-Like Powers: | 14-17 | cause serious wounds (3/day) |
Table 26: Minor Spell-Like Powers: | 4-5 | bless (7/day) |
40 | fear (3/day) | |
Table 27: Movement: | 4 | double the normal overland movement rate |
Table 31: Personal Enhancement: | 2 | clairvoyance at will |
3 | clairaudience at will | |
Table 33: Protections: | 9 | constant mind blank |
1 | AC bonus of 2 | |
14 | constant protection from fire |
THE OTHER UNBELIEVABLE SHORT SWORD:* short sword +6, vorpal defender
frost-brand flame-tongue sun blade of wounding, dancing, throwing, hurling,
sharpness, thunderbolts, life stealing, disruption, slaying everything, all
dragon slayer, speed [a la Scimitar of], quickness, and nine lives
stealing. Intelligence 17, ego 84 (personality 101), speech and
telepathy, read languages, read magic, lawful-good alignment.
Languages Spoken:
Gold Dragon Brownie Shedu Druid Ki-rin Elvish Common Thieves' Cant Silver Dragon Bronze DragonExtraordinary Powers and Special Purposes:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table 12: Combat: | 5 | double attacks per round |
Table 14: Curses: | 14 | 50% chance of geas when power used |
Table 15: Detection: | 16 | constant infravision |
Table 16: Divination: | 5 | contact other plane (1/week) |
Table 17: Elemental Air: | 7 | constant feather fall |
13 | wall of fog (3/day) | |
Table 18: Elemental Fire: | 8 | fireball (3/day) |
Table 21: Enchantment/Charm: | 3 | charm monster (1/day) |
Table 24: Immunities: | 8 | immune to psionics |
9 | immune to mental magic | |
11 | immune to cold temperatures, +2 on cold saves | |
Table 25: Major Spell-Like Powers: | 14-17 | cause serious wounds (3/day) |
81-83 | time stop (1/week) | |
Table 26: Minor Spell-Like Powers: | 2-3 | audible glamer (7/day) |
14-15 | color spray (5/day) | |
23-24 | create food and water (5/day) | |
29 | darkness, 15' radius (3/day) | |
64 | phantasmal killer (3/day) | |
Table 27: Movement: | 4 | double the normal overland movement rate |
10 | pass without trace (3/day) | |
Table 31: Personal Enhancement: | 8 | regenerate 2 h.p./turn |
Table 32: Planar: | 20 | wish 1/month |
Table 33: Protections: | 1 | AC bonus of 2 |
2 | protection +2 | |
14 | constant protection from fire |
Click here to see the hybrid 1st Edition/Unearthed
Arcana/Oriental Adventures/2nd Edition version of Unbelievable Sword.
Click here to see the 3rd Edition version of
Unbelievable Sword.
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