Metal Mind II

(Carb Ferris)

Character sheet for 5th Edition HERO System™ (Champions)

Characteristics
valchacost
80 STR 70
23 DEX 39
23 CON 26
13 BODY 6
23 INT 13
14 EGO 8
25 PRE 15
10 COM
40 PD 24
30 ED 25
5 SPD 17
21 REC
46 END
65 STUN
Total cost 243
  
Skills, Perks, and Powers
costSkill, Perk, or Powerroll
Always 2½ meters tall and 400 kg:
4      -2" Knockback Resistance
2      +1" Running
36+18" Running
2821" Flight (OIF - hip rockets)
25Damage Resistance: 25 PD, 25 ED
5Microscopic Sight Sense Group (10x mag.)
12High Range Radio Perception
3Ultrasonic Perception
5Ultraviolet Perception
5Discriminatory Smell
10360° Sight Sense Group
2Mind Link with all other Carb Ferrises
45Total Life Support
15 7d6 Flash vs. Sight Sense Group, Nonselective
Radius, 1 charge, OAF - powerful flash bulb
7+2d6 HA (steel fists and feet)
58 points of Mental Defense
5010d6 physical EB (repulsor)
3Computer Programming14-
2Robotic Microminiaturization11-
3Electronics14-
267 Total cost of Skills, Perks, and Powers
Running: 13", 26" noncombat
Swimming: 2", 4" noncombat
OCV: 4
DCV: 4
ECV: 5
     Total Points: 243 + 267 = 510
Experience Points Spent: 0

450+Disdvantages
15 Always 2½ meters tall and 400 kg
(-1 DCV, +1 to others' PER rolls,
-2" Leaping)
15Public Identity
15 Distinctive features: Robotic body
(not concealable, noticed)
15Hunted by the KGB (8 or less)
60Disadvantages Total


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