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Running: 13", 26" noncombat
Swimming: 2", 4" noncombat OCV: 4 DCV: 4 ECV: 5 |
Total Points: 101 + 81 = 182
Experience Points Spent: 0 |
100+ | Disdvantages |
---|---|
15 | Always 200 kg (-1" Leaping) |
10 | 1d6 STUN and BODY from weak acids |
10 | Clanks when he moves |
15 | Distinctive features: Robotic body (not concealable, noticed) |
15 | DNPC: Carb Ferris (normal, 11 or less) |
15 | Hunted by the KGB (8 or less) |
0 | Dependence on electricity (every 3 days, 1d6 thereafter) |
80 | Disadvantages Total |
Carb "Microminiaturization" Ferris, robotologist, designed a humanoid robot with a microcircuitry brain equal in complexity to a human brain. Not knowing how to pattern an intellect, Carb simply copied his own neuronal patterns (except for those parts of his brain that regulated his sexual drive) onto Metal Mind's metal mind. The human-robot later woke up, thought himself to be Carb Ferris, encountered his designer, and immediately established a telepathic bi-locational link with him due to the exacting similarities between their minds.
This character sheet represents Metal Mind soon after he first awakened. Later events would cause drastic changes in his metallic life:
The flesh-and-blood Carb Ferris was later captured, tortured, and finally killed by KGB spies who wanted to know his electronic-brain "secrets." The metal Carb Ferris watched the whole tragic affair via bi-location, and shared in much of the same pain, afterwhich he swore to stop the KGB officials who'd done it and continue on in his designer's footsteps. At that point, despite the fact that the control he had over his metal body was very clumsy, the "new" Carb Ferris became a superhero.