|
|
Running: 6", 12" noncombat
Swimming: 2", 4" noncombat OCV: 4 DCV: 4 ECV: 3 |
Total Points: 2 + 526 = 528
Experience Points Spent: 3 |
100+ | Disadvantages |
---|---|
20 | Normal Characteristic Maxima |
25 | Berserk (Uncommon, 14 or less, recover 8 or less) |
20 | Berserk (Common, 11 or less, recover 11 or less) |
10 | DNPC (normal, 8 or less) |
15 | DNPC (competent, 14 or less) |
20 | Distinctive Features (not concealable, major) |
5 | Distinctive Features (easily concealable, minor) |
10 | 2d6 Unluck |
5 | 1d6 Unluck |
15 | Secret Identity |
15 | Secret Identity |
15 | Public Identity |
15 | Public Identity |
20 | 2x STUN from Presence Attacks |
5 | 1½x BODY from STUN-only Attacks |
15 | Accidental Change (Uncommon, 14 or less) |
15 | Accidental Change (Very common, 8 or less) |
10 | Takes 2d6 from glowing meteorites |
10 | Takes 2d6 from Regeneration |
20 | Psychological Limitation (Very common, irrational actions) |
20 | Psychological Limitation (Common, total commitment) |
30 | Hunted (more powerful, noncombat influence, 14 or less) |
20 | Hunted (as powerful, noncombat influence, 11 or less) |
5 | Physical Limitation (infrequent, slightly limiting) |
10 | Physical Limitation (infrequent, greatly impairing) |
15 | Dependence (Common, 1/day, 2d6 thereafter) |
15 | Dependence (Uncommon, 1/day, 3d6 thereafter) |
10 | Reputation (11 or less) |
15 | Reputation (extreme, 11 or less) |
425 | Disadvantages Total |