Race: Human
Alignment: lawful good
Patron Deity: God II
Religion: Lawful-Goodism
Place of origin: Central Earth
Birth date: 18 years before the IUDC
Hair color: blond
Eye color: blue
Sex: F
Height: 5'6"
Weight: 130 lbs, not including equipment
Relations: Common-law wife of Ringman, mother of Disgusting Sword,
Ridiculous Sword, and Gross Sword.
Lady: no, a woman
Place of residence: small keep gained from the Deck of Many Things.
City of residence: Town (actually, the outskirts of Town)
CLASS | LEVEL | x.p. before 10% bonuses |
hit points gained |
weapon proficiency slots |
---|---|---|---|---|
Weapons Master | 30th | 8 863 637 | 189* or 273 | 10 |
Cleric | 39th | 6 340 910 | +90 | 11 |
Magic-User | 49th | 13 340 944 | +66 | 9 |
TOTALS | 28 545 491 | 345 or 429 | 30 |
Secondary skills: miner/weaponsmith
Base movement base: 12"
Movement base with boots of speed: 24"
Movement base adjustments: x2.5 from permanent potion of speed
at 150% effectiveness, x2 from II:O from Mace of Cuthbert, x2 from
II:O from the Sick Sword (after it's become an Artifact).
Movement base after adjustments: 240" with artifact Sick Sword,
120" without.
Character Abilities
Strength: 25
Intelligence: 21
Wisdom: 19
Dexterity: 19
Constitution: 18
Charisma: 18
Saving Throws
Immunities (source):
Magic resistance: 5% from robe of the archmagi
Languages: common, lawful good, brownieish,
Psionics
Attack strength without adjustments: 188
Defense strength without adjustments: 188
Adjustments to psionic strength:
Weapons of proficiency: 10 as weapons master, 7 as cleric, 3 as magic-user.
Non-proficiency penalty: -3 if fighting as a weapons master,
-2 if fighting as a cleric.
Chosen weapons of proficiency as a weapons master: broadsword, dagger,
NOTE: Sick Sword was around before the Unearthed Arcana had been
published. Weapons specialization was not available at that time.
Combat
Base Armor Class: -3
Base weaponless Armor Class: 5 or 0
Armor Class adjustment due to dexterity: +5
Armor Class adjustments due to magic:
Total wealth as coins/gems: 14,672,787 g.p.
Experience points: 13,340,944 / +10% = 14,675,038
Permanent spells: comprehend langauges, detect evil, detect good, detect invisibility, detect magic, infravision, protection from evil, protection from normal missiles, read magic, tongues, and unseen servant.
Permanent potions: all animal control#, clairaudience#, clairvoyance#, climbing, evil dragon control#, ESP#, fire resistance#, flying#, all giant control#, humanoid control#, elf half-elf & human control#, invulnerability#, oil of slipperiness, philter of persuasiveness#, plant control#, polymorph (self), speed#, titan strength, and treasure finding#. (# = 150%)
CLASS | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th |
---|---|---|---|---|---|---|---|---|---|
magic-user | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 |
cleric | 13 | 12 | 11 | 12 | 10 | 10 | 10 |
Rings: x-ray vision, regeneration, vampiric regeneration, shooting
stars, wizardry (1st-3rd level), wizardry (4th & 5th level), wizardry
(6th & 7th level), wizardry (8th level), wizardry (9th level), swimming,
air elemental command, earth elemental command, fire elemental command, water
elemental command, protection +6/+1, protection +3 (5 foot radius), telekinesis
(400 lbs. maximum), spell turning, free action, and shocking grasp.
Arrows of Slaying: anti-paladins, assassins, bards, druids, monks,
rangers, paladins, clerics, magic-users, lawful-evil half-elven
fighter/magic-user/thieves, and lawful-evil half-elven
fighter/magic-user/thieves.
THE MACE OF CUTHBERT: +5 mace of disruption. Lawful-good
alignment.
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | EE | Possessor immune to gas of any type |
OO | Ultravision when held or worn | |
Z | Mind blank -- 3 times/day | |
Table II: Major benign powers: | O | Double movement speed (on foot) |
UU | Weapon damage is +2 hit points | |
Table VI: Side effects: | L | Limited omniscience: may ask DM 1 question per game day |
THE SICK SWORD: +6 vorpal weapon broadsword of wounding, dancing, life
stealing, and 9 lives stealing. Intelligence 17, ego 117 (personality 134),
speech and telepathy, read languages, read magic, lawful-good alignment.
Languages Spoken:
Lawful-Good Gold Dragon Brownie Shedu Druid Ki-rin Elvish Common Thieves' Cant Silver Dragon Bronze DragonExtraordinary Powers:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | D | Bless (by touch) |
E | Clairaudience (when touched to the ear) | |
F | Clairvoyance (when touched to the eyes) | |
FF | Possessor need neither eat nor drink for up to 1 week | |
HH | Remove fear by touch | |
Table II: Major benign powers: | CC | Paralyzation by touch |
D | Cause serious wounds by touch | |
O | Double movement speed (on foot) | |
R | Fear by touch or gaze | |
C | +2 to armor class of possessor or AC 0, whichever is better | |
I | Cure blindness by touch | |
J | Cure disease by touch | |
UU x5 | Weapon damage is +2 hit points (total +10) | |
Table III: Minor malevolent effects: | W | Yearning for item forces possessor to never be away from it for more than 1 day if at all possible |
Table IV: Major malevolent effects: | E | Item has power to affect its possessor when a primary power is used if the character has not followed the alignment or purposes of the artifact/relic |
C | Geas/quest placed upon possessor | |
Table V: Prime powers: | DD | Total fire/heat resistance for all creatures within 20' of the item |
EE | Total immunity from all forms of mental and psionic attacks | |
FF | Total immunity from all forms of cold | |
HH(3) | cast 3rd & 4th level spells simultaneously | |
HH(4) | cast 1st, 2nd, & 3rd level spells simultaneously | |
Table VI: Side effects: | A | Alignment of possessor permanently changed to that of item |
L | User has limited omniscience and may request the DM to answer 1 question per game day (limitations set by DM's discretion) |
+6 dagger of wounding +6 bastard sword of wounding +2 maul of the titans +3 mattock of the titans +3/+5 hammer of thunderbolts +1 luck blade broadsword (with 5 wishes) +5 dagger +3 staff of striking (25 charges) +5 broadsword +2/+4 red dragon slaying longsword +5 shortsword +5 long bow +3 rod of smiting (50 charges)
cube of force (36 charges) clear ioun stone girdle of titan strength iridescent ioun stone helm of brilliance 5 dull gray ioun stones helm of telepathy 10 lavender & green ioun stones helm of teleportation wand of conjuration (100 ch.) scarab of protection wand of fire (100 charges) stone of good luck wand of frost (100 charges) pearl of wisdom (done) wand of illumination (100 ch.) periapt of proof vs. poison +4 wand of illusion (100 charges) carpet of flying 42" (1 person) wand of lightning (100 ch.) rug of welcome wand of magic missiles (100 ch.) sphere of annihilation wand of negation (100 charges) talisman of the sphere (122%) wand of paralyzation (100 ch.) staff of power (25 charges) wand of polymorphing (100 ch.) staff of the magi (24 charges) rod of lordly might (50 charges) eyes of the eagle rod of absorption (50/ 0) eyes of minute seeing 10 rods of cancellation eyes of charming amulet of life protection reverse eyes of petrification gauntlets of dexterity (55%/52%) medallion of ESP (90' range) two portable holes medallion of ESP with empathy white robe of the archmagi boots of speed robe of eyes boots of striding and springing cube of frost resistance +5 cloak of protection necklace of adaptation amulet of the planes periapt of health gem of seeing rope of climbing mirror of mental prowess crystal ball with clairaudience dust of disappearence (50 containers) dust of appearence (50 containers) dust of sneezing and choking (50 containers) 3 destruction spells on one scroll gauntlets of ogre power (for the hammer of thunderbolts) amulet of proof against detection and location
500,000 g.p. freehold small keep 10,000,000 g.p. city-state high hard boots backpack 6 flasks of oil tinder box bullseye lantern 50 feet of rope belladona garlic wolvesbane one-quart water skin (full) one week of provisions 300,000 g.p. worth of material spell components
Name: Homer (Sick Sword just calls him "The Brownie," though)
Intelligence: 14
Dexterity: 18
Hit dice: 1d4
Hit points: 4
Armor Class: 3
Weapons: +6 short sword
Attacks per round: 1
Damage per attack: 7-12 (7-14 vs. Large opponents)
Saving throws: As a 9th-level cleric
Movement rate: 12"
Height: 1'6"
Alignment: lawful good
Can blend into landscape to become effectively invisible
Has exceptional senses
Daily spells: protection from evil, ventriloquism, dancing lights, continual light, mirror image (3 images), confusion, dimension door
Languages: Lawful-Good, Brownie, Elvish, Pixieish, Sprite, Halfling, Common
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