Multi-Classed Character classes: fighter/magic-user/thief
Experience Levels: 64th/49th/73rd
(Increased by one level when within 1 mile of familiar, reduced by one
level when more than 1 mile from familiar)
Secondary skills: gambler/navigator
Race: Half-elf
Alignment: lawful evil
Religion: atheist
Place of origin: Central Earth
Birth date: 31 years before the IUDC
Hair color: diamond
Eye color: sapphire
Sex: F
Height: 5'3"
Weight: 105 lbs, not including equipment
City of residence: near Town
Movement base: 60"
Character Abilities
Strength: 25
Intelligence: 22
Wisdom: 18
Dexterity: 19
Constitution: 18
Charisma: 18
Saving Throws
Immunities (source):
Magic resistance: 5% from robe of the archmagi, +25% when within 1" of familiar. As a half-elf, she also has 30% resistance to sleep and charm.
Languages: common, lawful evil, thieves' cant, elvish, gnomish, halfling, goblin, orc, gnoll, druid, lizardman
Psionics
Attack strength without adjustments: 188
Defense strength without adjustments: 188
Adjustments to psionic strength:
Weapons of proficiency: 19
Non-proficiency penalty: -2
NOTE: Omnion was around before the Unearthed Arcana had been
published. Weapons specialization was not available at that time.
Combat
Armor worn: The Invulnerable Coat of Arnd
Base Armor Class: 5
Armor Class adjustment due to dexterity: +5
Armor Class adjustments due to magic:
Total wealth as coins/gems: 21,018,985 g.p.
Experience points: 12,639,148 / +10% = 13,903,063 (each class)
Permanent spells: comprehend langauges, detect evil, detect good, detect invisibility, detect magic, infravision, protection from evil, protection from good, protection from normal missiles, read magic, tongues, and unseen servant.
Permanent potions: all animal control (#?), clairaudience#,
clairvoyance#, ESP#, fire resistance#, flying#, ghost control, good dragon
control#, storm giant control (#?), elf half-elf & human control#,
invulnerability#, levitation, oil of slipperiness, philter of persuasiveness#,
plant control (#?), polymorph (self), speed#, titan strength, treasure finding
(#?), and water breathing.
(# = at 150% effectiveness)
CLASS | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th |
---|---|---|---|---|---|---|---|---|---|
magic-user | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 |
Skill | Base Chance |
Racial Adjustment |
Detxerity Adjustment |
Adjusted Chance |
---|---|---|---|---|
Pick Pockets | 125% | +10% | +15% | 150% |
Open Locks | 99% | - | +20% | 119% |
Find/Remove Traps | 99% | - | +10% | 109% |
Move Silently | 99% | - | +12% | 111% |
Hide in Shadows | 99% | +5% | +12% | 116% |
Hear Noise | 55% | - | - | 55% |
Climb Walls | 99.7% | - | - | 99.7% |
Read Languages | 80% | - | - | 80% |
Rings: x-ray vision, regeneration, vampiric regeneration, shooting
stars, wizardry (1st-3rd level), wizardry (4th & 5th level), wizardry (6th
& 7th level), wizardry (8th level), wizardry (9th level), swimming, air
elemental command, earth elemental command, fire elemental command, water
elemental command, protection +6/+1, protection +3 (5 foot radius), telekinesis
(400 lbs. maximum), spell turning, free action, 8 wishes, warmth, and shocking
grasp.
HYMENSLAYER: +6 vorpal weapon longsword of wounding.
Intelligence 17, ego 36 (personality 53), speech and telepathy, read languages,
read magic, lawful-evil alignment.
Languages Spoken:
Lawful-Evil Gold Dragon Brownie Shedu Druid Ki-rin Elvish Common Thieves' Cant Silver Dragon Bronze DragonExtraordinary Powers:
Other Magic Weapons: +5 defender two-handed sword, +5 two-handed
sword, +2 sling of seeking, +6 dagger of wounding, +4 morningstar, vorpal
weapon two-handed sword, hammer of thunderbolts, maul of the titans, mattock
of the titans, trident/military fork +3, 20 javelins of lightning, 30 javelins
of piercing, two-handed sword of dancing, two-handed sword of wounding,
two-handed sword of life-stealing, two-handed sword of sharpness, two-handed
luck blade with 5 wishes, +5 bastard sword, +5 broadsword, +5 short sword,
20 +3 3-pointed shuriken, +5 shuriken of returning (black triangle with a
hole in the center, worn as a pendant), +5 club, +5 mace.
Scrolls:
Rods: absorption (50/0), beguiling (50), 2 cancellation, lordly might (50), rulership (47), smiting (44).
Staves: command (24), the magi (25), power (24), striking (25).
Wands: Enemy detection (96), Illumination (97), Illusion (91), Lightning (99), Conjuration (98), Fear (93), Fire (88), Frost (100), Magic Detection (84), Metal & Mineral Detection (97), Magic Missiles (100), Negation (86), Paralyzation (96), Polymorphing (100), Secret Door & Trap Location (96), Wonder (96).
The Evil Crown, Orb and Sceptre of Might:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | D | Bless (by touch) |
(from crown) | PP | Ventriloquism upon command — 3 times/day |
(from orb) | TT | Wearer immune to magic missiles |
(from orb) | V | Invisibility (improved) — 3 times/day |
(from sceptre) | FF | Possessor need neither eat nor drink for up to 1 week |
(from 2) | O | Detect magic — 3 times/day |
(from all 3) | M | Detect evil/good when held or ordered |
Table II: Major benign powers: | UU | Weapon damage is +2 hit points |
(from sceptre) | UU | Weapon damage is +2 hit points |
(from 2) | UU | Weapon damage is +2 hit points |
(from all 3) | UU | Weapon damage is +2 hit points |
Table III: Minor malevolent effects: | D | Deafness for 1-4 turns when first used against an enemy |
(from orb) | O | Small items of wood rot from possessor's touch (any item up to normal door size, 1-7 days time) |
Table IV: Major malevolent effects: | S | Sacrific a certain animal to activate item for 1 day |
Table V: Prime powers: | HH(3) | Cast 3rd & 4th level spells simultaneously |
Table VI: Side effects: | N | Whenever any power of the item is used, temperature within a 6" radius is raised 20°-50° F. for 2-8 turns (moves with item) |
(from sceptre) | P | Whenever the prime power is used the possessor must save versus magic or lose 1 level of experience |
The Crystal of the Ebon Flame:
Artifact Powers and Effects: | entry | description | Table I: Minor benign powers: | HH | Remove fear by touch |
---|---|---|
B | Animate dead (1 figure) (by touch) — 7 times/week | |
OO | Ultravision when held or worn | |
A | Adds 1 point to the possessor's major attribute | |
Table II: Major benign powers: | UU x2 | Weapon damage is +2 hit points each, total +4 |
Table III: Minor malevolent effects: | H | Possessor loses interest in sex |
Table IV: Major malevolent effects: | W | User goes insane for 1-4 days |
Table V: Prime powers: | HH(4) | Cast 1st, 2nd, & 3rd level spells simultaneously |
Table VI: Side effects: | N | Whenever any power of the item is used, temperature within a 6" radius is raised 20°-50° F. for 2-8 turns (moves with item) |
Baba Yaga's Hut:
Artifact Powers and Effects: | entry | description | Table I: Minor benign powers: | G | Color spray — 3 times/day |
---|---|---|
N | Detect invisibility when held and ordered | |
RR | Water walking ability | |
X | Levitate when held and ordered — 3 times/day | |
Table II: Major benign powers: | UU x2 | Weapon damage is +2 hit points each, total +4 |
Table III: Minor malevolent effects: | A | Acne on possessor's face |
Table IV: Major malevolent effects: | J | Lose 1 point of charisma permanently |
Table V: Prime powers: | F | Death ray equal to a finger of death with no saving throw — 1 time/day |
Table VI: Side effects: | M | User has short-duration super charismatic effect upon creatures of the same basic alignment — evil, good, neutral (chaotic, lawful, true) — so that they will willingly join and serve the character for 1-4, 2-8, or 3-12 turns (depending on how exact the alignment match is); thereafter the effect of the dweomer wears off and the creature(s) will no longer server due to realization of the enchantment and fear of it (and hostility is possible) |
The Codex of the Infinite Planes:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | W | Know alignment when held and ordered — 1 time/day |
EE | Possessor immune to gas of any type | |
M | Detect evil/good when held and ordered | |
GG | Protection +2 when held or worn | |
Table II: Major benign powers: | UU x4 | Weapon damage is +2 hit points each, total +8 |
Table III: Minor malevolent effects: | C | Body odor noticeable at 10' distance |
O | Small items of wood rot from possessor's touch (any item up to normal door size, 1-7 days time) | |
Table IV: Major malevolent effects: | A | Body rot is 10% cumulative likely whenever a primary power is used, and part of the body is lost permanently |
BB | User receives 5-30 hit points damage | |
Table V: Prime powers: | Z | Super sleep spell affects double the number of creatures plus up to 2 5th or 6th and 1 7th or 8th level creature |
GG | Trap the soul with 90% effectiveness — 1 time/month | |
Table VI: Side effects: | L | User has limited omniscience and may request the DM to answer 1 question per game day (answer is given with limitations set by the DM's discretion) |
D | Fumble reaction possible in any creature within 20' of the item whenever a major or primary power is used; all, including possessor, must save versus magic |
The Horn of Change
The Invulnerable Coat of Arnd:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | OO | Ultravision when held or worn |
J | Cure light wounds — 7 times/week | |
E | Clairaudience (when touched to the ear) | |
Table II: Major benign powers: | UU x2 | Weapon damage is +2 hit points each, total +4 |
Table III: Minor malevolent effects: | S x2 | User's sex changes twice |
Table IV: Major malevolent effects: | CC | User required to slay a certain type of creature to activate item, and slaying another set type will de-activate item |
Table V: Prime powers: | EE | Total immunity from all forms of mental and psionic attacks |
Table VI: Side effects: | L | User has limited omniscience, and may request the DM to answer 1 question per game day (limitations set by DM) |
The Jacinth of Inestimable Beauty:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | B | Animate dead (1 figure) (by touch) — 7 times/week |
E | Clairaudience (when touched to the ear) | |
Table II: Major benign powers: | UU x2 | Weapon damage is +2 hit points each, total +4 |
Table III: Minor malevolent effects: | Q | User causes hostility toward himself in all mammals within 6" |
Table IV: Major malevolent effects: | O | Lose 1 point of strength permanently |
Table V: Prime powers: | DD | Total fire/heat resistance for all creatures within 20' of item |
Table VI: Side effects: | R | Whenever this item is used as a weapon to strike an enemy, it does double normal damage to the opponent but the wielder takes (normal) damage just as if he or she had been struck by the item |
Johydee's Mask:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | TT | Wearer immune to magic missiles |
G | Color spray — 3 times/day | |
Table II: Major benign powers: | D | Cause serious wounds by touch |
Table VI: Side effects: | M | Short-duration super charismatic effect |
The Mighty Servant of Leuk-O:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | N | Detect invisibility when held and ordered |
BB | Pass without trace — 1 time/day | |
KK | Speak with animals — 3 times/day | |
DD | Possessor immune to fear | |
F | Clairvoyance (when touched to the eyes) | |
X | Levitate when held and ordered — 3 times/day | |
Table II: Major benign powers: | UU x6 | Weapon damage is +2 hit points each, total +12 |
Table III: Minor malevolent effects: | P | Touch of possessor kills green plants |
Table IV: Major malevolent effects: | H(condors) | Item is powerless against and hates condors, and when within 10" of any such creatures it forces its possessor to attack |
C | Geas/quest placed upon possessor | |
Table VI: Side effects: | H | User becomes ethereal whenever any major or primary power of the item is activated, and there is a 5% cumulative chance that he or she will thereafter become ethereal whenever a stress (combat, life-or-death, difficult problem involving user's decision) situation exists; the ethereal state lasts until the stress is removed |
P | Whenever the prime power is used the possessor must save versus magic or lose 1 level of experience |
Queen Ehlissa's Marvelous Nightingale:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | FF | Possessor need neither eat nor drink for up to 1 week |
GG | Protection +2 when held or worn | |
T | Hypnotic pattern when moved — 3 times/day | |
SS | Wearer immune to charm or hold spells | |
Table II: Major benign powers: | UU x2 | Weapon damage is +2 hit points each, total +4 |
Table III: Minor malevolent effects: | M | Sense of smell lost for 2-8 hours when first used against an enemy |
Table IV: Major malevolent effects: | H(shriekers) | Item is powerless against and hates shriekers, and when within 10" of any such creatures it forces its possessor to attack |
Table V: Prime powers: | C | Bones/exoskeleton/cartilage of opponent turned to jelly — 1 time/day |
Table VI: Side effects: | P | Whenever the prime power is used the possessor must save versus magic or lose 1 level of experience |
cube of force (36 charges) spade of disgustingly colossal excavation girdle of titan strength 9 pearls of power (2 1st-6th, 1 7th-9th) helm of brilliance 5 dull gray ioun stones helm of telepathy 100 faceted jewel of flawlessness helm of teleportation scarab of protection stone of good luck +5 leather armor periapt of proof vs. poison +4 carpet of flying 42" (1 person) sphere of annihilation rug of welcome talisman of the sphere (128%) mirror of life trapping helm of underwater action arrow of direction eyes of the eagle bag of beans (12, all "good") eyes of minute seeing bag of holding (60 lbs.) eyes of charming beaker of plentiful potions reverse eyes of petrification boat of foldability black robe of the archmagi book of infinite spells scarab of insanity (16) boots of elvenkind amulet of life protection boots of levitation gauntlets of dexterity (55%/52%) bowl commanding water elementals medallion of ESP (90' range) brazier commanding fire elementals medallion of ESP with empathy broom of flying hole of portability Bucknard's everfull purse (cp, ep, gems) boots of speed 2 more carpets of flying: 36" and 30" boots of striding and springing censer controlling air elementals scarab of enraging enemies (24) chime of opening alchemy jug cloak of displacement robe of eyes cloak of elvenkind +3 cloak of protection cloak of the manta ray necklace of adaptation cubic gate amulet of the planes Daern's instant fortress decanter of endless water dust of disappearence (50 containers) drums of panic dust of appearence (50 containers) efreeti bottle dust of sneezing and choking (50 containers) periapt of health all figurines of wondrous power periapt of wound closure 10 girdles of femininity/masculinity rope of climbing horn of blasting mirror of mental prowess horn of collapsing crystal ball with telepathy horn of the Tritons apparatus of Kwalish iron horn of Valhalla Keoghtom's ointment (3 jars) lyre of building necklace of missiles (max.) net of entrapment net of snaring 4 pots of Nolzurs' pigments pipes of le sewers all 6 Quaal's feather tokens robe of blending robe of scintillating colors robe of useful items rope of climbing rope of entanglement saw of mighty cutting trident of fish command trident of submission trident of warning well of many worlds stone of controlling earth elementals gauntlets of ogre power (for the hammer of thunderbolts) amulet of proof against detection and location
large galley warship iron rations leather backpack water & wine skin (w/ 1 qt. wine) 50 feet of rope thieves' picks & tools 4 flasks of oil tinder box 22 sling bullets 500,000 g.p. freehold 10,000,000 g.p. city-state small keep
Type: imp
Hit points: 18
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