Character class: Magic-user
Experience Level: 49th
Secondary skill: teamster
Race: Human
Alignment: chaotic-good
Patron Deity: himself
Religion: atheist
Place of origin: Central Earth
Birth date: 40-41 years before the IUDC
Hair color: dark brown (same as his beard)
Eye color: brown
Sex: M
Height: 5'11"
Weight: 145 lbs, not including equipment
Enemies: anything from hell, nasty magic-user guilds
Place of residence: Wierd Dough's college of magic, which is a stronghold
that cost him half a million gold pieces to build.
City of residence: Town
Base movement base: 12"
Movement base with boots of speed: 24"
Movement base adjustments: x2.5 from permanent potion of speed
at 150% effectiveness, x16 from II:O taken 4 times.
Movement base after adjustments: 960"
Character Abilities
Strength: 12
Intelligence: 24
Wisdom: 18
Dexterity: 19
Constitution: 16
Charisma: 18
Saving Throws
Immunities: (source)
Magic Resistance: 5% from robe of the archmagi, +30% when in contact with familiar.
Languages: common, chaotic good, elvish, orcish, thieves' cant,
Psionics
Attack strength without adjustments: 189
Defense strength without adjustments: 189
Adjustments to psionic strength:
Weapons of proficiency: 7
Non-proficiency penalty: -5
Chosen weapons of proficiency: dagger, dart, staff
Combat
Armor worn: bracers of defense
Base Armor Class: 2
Armor Class adjustment due to dexterity: +5
Armor Class adjustments due to magic:
Total wealth as coins/gems: 7,024,699 g.p.
Experience points: 13,327,273 / +10% = 14,660,000
Permanent spells: comprehend langauges, detect evil, detect good, detect invisibility, detect magic, infravision, protection from evil, protection from good, protection from normal missiles, read magic, tongues, and unseen servant.
Permanent potions: all animal control#, clairaudience#, clairvoyance#,
climbing#, evil dragon control#, ESP#, elf half-elf & human control#,
philter of persuasiveness#, polymorph (self), speed#, treasure finding#, and
water breathing.
(# = at 150% effectiveness)
CLASS | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th |
---|---|---|---|---|---|---|---|---|---|
magic-user | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 |
Rings: x-ray vision, warmth, protection +6/+1, shooting stars, spell
turning, 8 wishes, air elemental command, earth elemental command, water
elemental command, fire elemental command, protection +3 (5 foot radius),
telekinesis (400 lbs. maximum), wizardry (1st-3rd), wizardry (4th & 5th),
wizardry (6th & 7th), wizardry (8th), wizardry (9th).
Scrolls:
EXCALIBUR: +6 dagger of sharpness. Intelligence 17, ego 14
(personality 31), speech and telepathy, read languages, read magic,
chaotic-neutral alignment.
Languages Spoken: Chaotic-Neutral, plus 10 others.
Other Weapons: +1 dagger of venom, +1 luck blade dagger (4 wishes),
dagger +2/+3 vs. larger than man-sized opponents, 25 +3 darts, staff of
striking (24 charges), mithril dagger (non-throwing), +5 dagger, blaster rifle,
hand "laser", needler pistol.
The Horn of Geryon
The Rod of Dispater
The Rod of Asmodeus
The Orb of the Hatchling:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | L | Detect charm — 3 times/day |
E | Clairaudience (when touched to the ear) | |
II | Sanctuary when held or worn — 1 time/day |
The Orb of the Wyrmkin:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | V | Invisibility (improved) — 3 times/day |
Z | Mind blank — 3 times/day | |
Table II: Major benign powers: | I | Cure blindness by touch |
The Orb of the Dragonette:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | R | Find traps — 3 times/day |
B | Animate dead (1 figure) (by touch) — 7 times/week | |
DD | Possessor immune to fear | |
Table II: Major benign powers: | D | Bless (by touch) |
Table III: Minor malevolent effects: | S | User's sex changes |
The Orb of the Dragon:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | CC | Possessor immune to disease |
MM | Speak with plants — 7 times/week | |
T | Hypnotic pattern (when moved) — 3 times/day | |
W | Know alignment when held and ordered — 1 time/day | |
Table II: Major benign powers: | O | Double movement speed (on foot) |
Table III: Minor malevolent effects: | V | Weight loss of 5-30 pounds |
The Orb of the Great Serpent:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | J | Cure light wounds — 7 times/week |
FF | Possessor need neither eat nor drink for up to 1 week | |
EE | Possessor immune to gas of any type | |
Table II: Major benign powers: | EE | Phantasmal killer — 1 time/day |
O | Double movement speed (on foot) | |
Table III: Minor malevolent effects: | T | Wart appears on possessor's nose |
Table VI: Side effects: | P | Whenever the prime power is used the possessor must save versus magic or lose 1 level of experience |
The Orb of the Firedrake:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | SS | Wearer immune to charm or hold spells |
GG x2 | Protection +2 when held or worn each, total +4 | |
Table II: Major benign powers: | J | Cure disease by touch |
O | Double movement speed (on foot) | |
LL | Suggestion — 2 times/day | |
Table III: Minor malevolent effects: | S | User's sex changes |
W | Yearning for item forces possessor to never be away from it for more than 1 day if at all possible | |
Table VI: Side effects: | C | Fear reaction possible in any creature within 20' of the item whenever a major or primary power is used; all, including possessor, must save versus magic or flee in panic |
The Orb of the Elder Wyrm:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | TT | Wearer immune to magic missiles |
XX | Zombie animation — 1 time/week | |
F | Clairvoyance (when touched to the eyes) | |
D | Bless (by touch) | |
Table II: Major benign powers: | K | Dimension door — 2 times/day |
UU | Weapon damage is +2 hit points | |
M | Dispel illusion upon command — 2 times/day | |
Table III: Minor malevolent effects: | M | Sense of smell lost for 2-8 hours when first used against an enemy |
N | Small fires (torches, et al.) extinguished when major power used | |
Table IV: Major malevolent effects: | K | Lose 1 point of constitution permanently |
Table V: Prime powers: | HH(4) | Cast 1st, 2nd, and 3rd level spells simultaneously |
Table VI: Side effects: | N | Whenever any power of the item is used, temperature within a 6" radius is raised 20°-50° F. for 2-8 turns (moves with item) |
The Orb of the Eternal Grand Dragon:
Artifact Powers and Effects: | entry | description |
---|---|---|
Table I: Minor benign powers: | VV | Wizard lock — 7 times/week |
Water breathing upon command | ||
HH | Remove fear by touch | |
K (15') | Darkness (15' radius) — 3 times/day | |
Table II: Major benign powers: | GG | Regenerate 2 h.p./turn (but not if killed) |
WW | Wizard eye — 2 times/day | |
O | Double movement speed (on foot) | |
Table III: Minor malevolent effects: | L | Saving throws versus poison are at -2 |
T | Wart appears on possessor's nose | |
Table IV: Major malevolent effects: | V | User becomes berserk and attacks creatures within 20' randomly (check each round) for 5-20 rounds |
Table V: Prime powers: | DD | Total fire/heat resistance for all creatures within 20' of the item |
EE | Total immunity from all forms of mental and psionic attacks | |
Table VI: Side effects: | D | Fumble reaction possible in any creature within 20' of the item whenever a major or primary power is used; all, including possessor, must save versus magic |
cube of force (36 charges) bracers of defense (AC 2) manual of flesh golems robe of eyes helm of brilliance 5 dull gray ioun stones 9 pearls of power (2 1-6, 1 7-9) wand of secret door and trap location (90 ch.) scarab of protection wand of metal and mineral detection (96 ch.) stone of good luck wand of fire (90 charges) crystal ball with clairaudience wand of frost (86 charges) periapt of proof vs. poison +4 wand of lightning (100 charges) rug of welcome wand of illusion (87 charges) mirror of life trapping wand of paralyzation (81 charges) mirror of mental prowess wand of polymorphing (91 charges) censer controlling air elementals reverse eyes of petrification bowl commanding water elementals hole of portability brazier of commanding fire elem.s gauntlets of dexterity (55%/52%) stone of controlling earth elem.s boots of speed rope of climbing carpet of flying (42") +4 cloak of protection white robe of the archmagi sphere of annihilation talisman of the sphere (140%) eyes of charming Quaal's feather token (swan boat) helm of underwater action dust of disappearence (1 container) potion of heroism staff of command (22 charges) staff of power (23 charges) staff of the magi (20 charges) 3 continual light flashlights (2 radius, 1 beam) figurine of wondrous power (African marble elephant) amulet of proof against detection and location
10 foot pole 7 foot staff wolvesbane dagger & scabbard belladona garlic 32 darts vial of poison leather backpack water wine skin w/ 1 quart of water iron rations 500,000 g.p. stronghold small keep
Type: pseudo-dragon
Hit dice: 2
Hit points: 10
Armor class: 2
Attacks per round: 1, at +4 to hit
Damage per attack: 1-3 plus poison
Movement base: 6" walking, 24" flying
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